搜索资源列表
avigetframe
- 从视频文件中得到一帧数据,用于处理 是一个对视频数据操作的必经过程-video files from a data to be used to address the video is a data operation to go through the process
chart
- 利用Windows GDI创建多种不同的二维表格(包括条状图,线图,饼图),提供的类可以应用与Win32的程序.-use Windows GDI to create a wide variety of two-dimensional forms (including bar, maps, pie), the class can be used with Win32 process.
Dshow播放过程中实现抓图的方法
- Dshow播放过程中实现抓图的方法 vc开发环境-Dshow player screen in the process of realization of the development environment vc
ex11
- 这个程序演示了通过矩形裁剪函数制造百叶窗效果显示位图-demonstration of the process of cutting through the rectangular function manufacture blinds effect Bitmap
Reline
- 小小的橡皮筋技术加Bresenham算法的直线生成程序,以前很少可以有可执行的Bresenham直线程序-small rubber-band technique and the Bresenham algorithm for generating linear process, before it can rarely enforceable procedures Bresenham
pixera
- 基于ccd的图像采集程序 需要图像采集卡支持-based on the overhead image acquisition process needs to support image acquisition card
256转灰度图
- 我们知道很多情况下我们只能对灰度图进行处理,这个程序可以将256灰度级的图像转换成灰度图,方便图像处理-We know many cases we can only grayscale processing, the process can be 256-level gray-scale images into grayscale facilitate image processing
huffman_f
- huffman_f 在huffman_e的基础上,将排序改为利用堆排序原理选择最小的两个权值。也即,将所有元素的权值组织成堆后,每次堆内的根结点就是最小值了。每取出一个根结点后,就把堆尾元素调到根结点重建堆。取出两个最小值合并成一个子树后,再把子树作为叶子结点放到堆中,并让其上升到合适的位置,保持堆性质不变。因为每次不必完成整个排序过程,而只是组织成堆,因此,这种方法要比使用快速排序更快。上述算法参考了mg-1.2.1中Huffman编码的实现,见http://www.cs.mu.oz.au/m
controldemo-001
- 非常好的二维图形开发程序示例,用Delphi7.0所开发001-very good 2-D graphics development process samples, with 001 being developed Delphi7.0
displibdemo-002
- 非常好的二维图形开发程序示例,用Delphi7.0所开发002-very good 2-D graphics development process samples, with 002 being developed Delphi7.0
ruler-003
- 非常好的二维图形开发程序示例,用Delphi7.0所开发003-very good 2-D graphics development process samples, with 003 being developed Delphi7.0
C++ANNIE
- VC++神经网络ANNIE的开发包,很著名的哟,里面有大量各种神经网络的开发程序-VC 8am neural network development package, a well-known yo, which has a large variety of neural network development process
curveevlhjf
- 几何偏微分方程方法应用于曲线演化的一个小程序,这里是一个matlab的源程序,不是十分复杂,显示了一个哑铃形状的曲线演化的过程-geometric partial differential equations method has been applied to the evolution of the curve of a small program here is a source of Matlab, is not very complex, and shows a dumbbell-sh
DEMtransform
- 用VC编写的程序源代码,用来实现对话框中DEM简化和坐标转换的过程-VC prepared by the program's source code used for dialog and DEM simplify the process of coordinate transformation
qiujiao
- 这个程序实现了任意两个实心多边形的求交算法-the process of achieving solid arbitrary polygon two intersecting
FillTriArea
- 这是对一个三角形区域采用扫描填充算法着色的程序,特点是颜色随像素的坐标变化-This is a triangle filled with scanning algorithm coloring process, which is characterized by the color pixel coordinates with the changes
JGE_Engine_Source_and_Demo(v0.01b)
- PSP上的2D开发库 JGE++ 簡介: PSP上有一個獨立的GPU, 在我們編寫遊戲時, 要是能把有關圖像處理的工作都交給GPU做, 就可以減輕主處理器的很多負擔, 令整體程序的運\作, 得到數倍的提升! JGE++ (Jas Game Engine) 就是一個利用GU 庫寫成的2D遊戲引擎, GU庫的原本用途是用作編寫3D遊戲, 我們把它應用在2D遊戲上, 就可以享用硬件加速所帶來的種種好處, 例如運\行速度的提升, 混色/半透明色效果, 圖像放大縮小和旋轉等!
mjpegtools-1.8.0.tar
- jpeg process toolkids
a-new-image-process
- a new image process.a new image process,a new image proce-a new image process.a new image process. a new image proce
lsbwatermarking
- 代码在MFC框架上实现了LSB算法,并实际应用于BMP图像文件的水印程序中-Code in the MFC framework to achieve the LSB algorithm, and BMP image files actually used in the watermark process
