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JGE_Engine_Source_and_Demo(v0.01b)
- PSP上的2D开发库 JGE++ 簡介: PSP上有一個獨立的GPU, 在我們編寫遊戲時, 要是能把有關圖像處理的工作都交給GPU做, 就可以減輕主處理器的很多負擔, 令整體程序的運\作, 得到數倍的提升! JGE++ (Jas Game Engine) 就是一個利用GU 庫寫成的2D遊戲引擎, GU庫的原本用途是用作編寫3D遊戲, 我們把它應用在2D遊戲上, 就可以享用硬件加速所帶來的種種好處, 例如運\行速度的提升, 混色/半透明色效果, 圖像放大縮小和旋轉等!
thresh
- 2值化程序以及细线化程序,前者是将黑彩色图象转化成黑白图象,后者是把粗线变成细线-value of two procedures and thread programming, the former is the black color images into black-and-white images, the latter is to become thick thread
TPidscShowdsdfdsf
- 图像编程的Dome很值得学习很好。码或其他好源码或编程学习资料 -Image transition can be controlled programmatically Image can be stretched or centered in the client area of the control Control can show a background image as centered, stretched, or tiled Transition process
MultiThreadClient
- 多线程rtsp客户端程序,能实时上传文件-multi-thread client rtsp protocal.
prj0301
- 关于线程的描述和理解,请你们收纳和应用!-About the descr iption of the thread and understanding, please you receive the code
