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均衡化等
- “增强处理”按钮下,分别为规范化处理和均衡化处理。 函数在响应对应的函数下,在1View.cpp下分别为void CMy1View::Onjunheng() 和void CMy1View::Onguifan()。-"Enhancement" button, respectively, for a standardized management and balanced treatment. Function in response to the correspond
delaunay
- void CDelaunayView::OnDelaunay() { // TODO: Add your command handler code here CDelaunayDoc* pDoc = GetDocument(); ASSERT_VALID(pDoc); if(!pDoc->PointList->GetCount()) { char str[100]; ostrstream osr(str,100); osr<&
FullSceneMotionBlur_src_demo
- The texture used for the motion blur is d In the demo application, the following keys are usable: * s - for changing the rendered scene. * t - for changing the FirstRenderTexture flag that is passed to the RenderToMotionBlurTexture procedu
ComputerGraghics
- 运用CDC类的主要绘图成员函数,定义、选取画笔,定义、选取画刷,绘制多边形。 本实验的例子全部在TestView.cpp文件的void CTestView::OnDraw(CDC * pDC)函数中完成。 实验预期结果:绘制一个由8个三角形组成的八边形,每个三角形用不同的颜色填充,颜色次序为彩虹色。-Use CDC class drawing member functions defined, select the brush, the definition, select a b