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ogl_dot3_bump_mapping
- 使用基于硬件支持的dot3来实现bump效果,基于vc6和ogl编写。只有可编程的显卡才能运行。-use hardware-based support dot3 bump to achieve results, and based on vc6 t prepared. Only programmable graphics to run.
oglexamples
- ogl文件载入并进行多种方式的渲染绘制着色,smooth、flat、normal、light等。-ogl file loading and rendering a variety of ways to draw colored, smooth, flat, normal, light and so on.
New3DSLoader1.1
- 对New3DSLoader1.1的3DS文件读取程序(ogl)再次改进,解决无材料透明度信息的问题。-Right New3DSLoader1.1 the 3DS file read program (ogl) again improved the transparency of information, materials, and solution to the problem.
icedemo
- shaderX6 中介绍的 《实时冰渲染》 OGL实现-realistic ice rendering using OGL introduced in shaderX6
