搜索资源列表
GameFrame
- 三维人物绘制,使用DirectX的ID3DXAnimationController接口实现三维人物绘制,其中包括骨骼蒙皮技术。注意:编译时一定要将Resource文件夹拷贝到Debug或Release目录下。-Drawing three-dimensional characters, the use of the DirectX interface ID3DXAnimationController drawing three-dimensional figures, including skin
Crack
- vega3.7可用的license,放到paradigm文件夹下的flexlm文件夹下即可-vega3.7 available license,copy it into the flexlm folder in the paradigm floder
g
- psp开发的图像测试软件。只要考入psp里面的psp文件夹里面的game文件夹里面就可以用了。-psp image test software development. If admitted to the psp folder inside the psp folder inside the game which can be used.
MARK_Raytracing
- ray-tracing光线跟踪算法的实现。包括了光线求交、追踪,物体材质、色彩的设置,球面和墙面的镜面反射效果。场景包括地板,三个镜面反射的球体,一个漫反射球体和一面镜面反射的墙壁。工程运行于VS2008环境,需要OpenGL支持。Release目下exe文件可以直接双击运行查看结果(需要glut32.dll动态链接库的支持)。-ray-tracing ray tracing algorithm. Includes light intersection, tracking, object mat
Sphere
- 地球仪-3D渲染引擎。增加了贴图功能,实现了一个旋转的地球仪,请把纹理图片放在./textures文件夹下,双击“地球”切换纹理图片。-Allow phonetic typing Globe-3D rendering engine. Mapping feature, a rotating globe, please put the texture image./Textures. Folder, double-click the "Planet Earth" switching textur
particle
- This folder contains the followin C application particle.c: a simple particle system. Control and options selected from menu.
KinectSDKSamples
- 内含一个managed 和unmanaged 文件夹分别有C#和C++的kinect SDKSamples 其中包括kinect audioDEMO Kinect WpfViewers RecordAudio AhapeGame SkeletalViewer 和Speech-Contains a managed and unmanaged folder C# and C++ the Kinect SDKSamples which include of kinect audioDEMO Kinec
matlab-implicitsurf
- 可以画出隐函数图像,当把图形表示成隐函数后,调用此函数画出图形。应把此文件与画图文件放在一个文件夹下-Implicit function can draw the image, when the graphical representation of a hidden function, call this function to draw graphics. This file should be placed in a drawing file folder
Deskt1op
- matlab课程编程【谷速软件】 文件夹对话框的窗口浏览 -Courses matlab software programming speed [Valley] Folder dialog window browsing
RobotToy
- 可编程玩具机器人仿真软件,3D显示 功能特点 1、玩具模型文件支持几乎所有的3D模型文件,甚至可以使用开模用的模型文件。对于模型文 件可以可以动态编辑、直接导入,所见即所得。(实例程序单模型文件见media文件夹下 weaponWaste.md2 武器,Waste.md2 人体模型,可以动态修改。) 2、玩具贴纸文件动态编辑。(示例见media文件夹下weaponWaste.jpg 武器,Waste.jpg 人体 模型) 3、机器人动作动态设置,编辑,确保与实体玩具一
untitled1
- in the folder there are three seperate code representing three different tooth surface(flank and two edge surface)
