搜索资源列表
MarchCube
- MatchCube 三维网格数据等值表面重构算法。使用查表方式进行。-MatchCube 3D mesh surface contour data reconstruction algorithm. The use of look-up table method.
SkyDemo
- 用d3d实现的一个简单的天空体渲染,采用在矩形框上贴图的方法实现-use D3D achieve a simple sky-rendering, using the rectangular box on the mapping method
SkeletalAnimation
- 骨骼动画,介绍骨骼动画的加载和创建方法,如果不能运行请与我联系,jarod-jerry@163.com-skeletal animation, skeletal animation on the loading method and the creation of, if not run, please contact me. jarod-jerry@163.com
TsaiMethod-v3.0
- 相机标定——Tsai Method 的C源码!!! 希望对大家有用-camera calibration -- Tsai Method of C source code! ! ! We hope to useful
gauss_surface
- 高斯曲面,很有名的曲面,但如何用透视的方法显示高斯曲面有讲究的,程序中可以用任意角度观察它-Gaussian surfaces, the famous surface, but how to use perspective and the method showed Gaussian surfaces is important, too. procedures can be used arbitrary angle it
Tsai
- 摄象机标定(Tsai标定方法)-----经典的线性方法和非线性方法相结合的摄象机方法(matlab)-camera calibration (Tsai calibration method )----- classical linear and nonlinear method of combining method The camera method (Matlab)
SynMask
- 一个基于directx用于裸眼液晶立体显示器动态立体显示的mask方法程序,另外附加直升机、小孩、自造地形等三维模型-a naked eye for three-dimensional liquid crystal display dynamic three-dimensional display method-mask sequence, and additional helicopters children, the self-made, such as three-dimensional
vp_mfc
- Visual C++与Vega Prime联合编程的方法-Visual C and Vega Prime joint programming method
Vision
- 一个自己写的简单光线投射法的体绘制算法,内部包含人头骨的数据文件,简单易懂-himself wrote a simple ray casting method of volume rendering algorithms, the internal human skull contains the data files, simple and understandable. .
Bezier曲面的三维显示
- 利用计算机图形学中的平行投影方法进行Bezier曲面的显示,很综合的例子-use of computer graphics in parallel projection method Bezier surface, a very comprehensive example
3Model.rar
- 基于小波变换的三维模型提取技术的毕业论文,包括代码和答辩ppt.1.实现了三维模型的表示和规范化预处理过程,在此基础上,开发了进行检索实验的可视化特征提取实验平台。 2.结合球面调和变换获取旋转不变量具有降低特征向量维数的特性,实现了基于光线投射的特征提取方法,通过检索评价实验确定了参数的最佳取值。 3.分析了基本的光线投射方法和改进的光线投射方法的缺陷,提出了一种基于三维小波变换的特征描述方法。对光线投射算法进行了扩展,将切比雪夫采样点序列进行离散小波变换,然后利用球面调和变换获得旋转不变
vpmotion_drive
- vega prime与C++混合编程实例,模拟驾驶车辆运动,可以左转右转,加速减速,刹车等功能,可以用键盘和鼠标控制。-This sample illustrates the use of the drive motion model (vpMotionDrive). It defines the class myApp, which is derived from vpApp, and overrides the vpApp::onKeyInput() method to allow for
osgMFC
- 一个用MFC框架写的关于osg的例子,提供了MFC与osg窗口结合的方法。-A written about using MFC framework osg example, MFC provides a method of combining the window with osg.
source
- 基于草图方法的三维地形生成算法。来自日本东京大学的最新研究成果。-Sketch-based method of three-dimensional terrain generation algorithm. From the University of Tokyo, Japan, the latest research results.
利用OpenGL实现三维地形
- 此资料介绍的是:利用OpenGL实现三维地形可 视化,采用Delaunay三角化法得到地形采样点,并用已知数据对三角曲面进行插值加密,生成规则格网(GRID)数据结构的方法,可得到高度真实感的三维地形可视化效果。 -The data presented are: the use of OpenGL for three-dimensional terrain visualization, using Delaunay triangulation method to be terrain
3Dcuberotatiohiddensurfaceelemenation
- 使用mfc编写的3d立方体旋转和消隐演示,采用z-buffer方式简单实现。包含文档-A 3d cube rotation & hidden layer elemenating demonstration using mfc through z-buffer method.Developing document included
matching-method-in-mars
- 勇气号火星车的全景照相系统分析 对于匹配算法的应用很有实际价值-matching method
Tsai-Shah-Method-(C-code)
- 3d reconstruction by shape from shading method-sfs algorithm
Four-step-phase-shift-method
- 四步相移法程序和最小二乘法相位解包裹程序,已经验证,此方法比较不错。-Four step phase-shift method program and least squares phase solution package, have validation, this method is good.
Polygon-boundary-search-method
- 在窗体上通过单击输入任意数个任意点,程序能自动的寻找到这些任意点的边界并且绘制出来。这就是所谓的盲人寻径法-By clicking on the form of any number of input at any point, the program can automatically find the boundaries of any of these points and drawn. This is called blind routing method
