搜索资源列表
QUADTREE地形
- 四叉树(lod)实现地形三维可视化的程序,内有代码和数据-quadtree (incomplete) 3D terrain visualization procedures, which have code and data
MyQUADTREE
- 四叉树程序,用于加速三维显示等,加速求交等。-quadtree procedures for accelerated 3D display, such as accelerating intersection.
3d sge
- 需要d3d 9SDK,一个图形引擎的一部分,包括3DS MAX的导出插件,模型文件导入,四叉树LOD,等。 -D3D 9SDK needs, a part of the graphics engine, including 3DS MAX plug-derived model file import, quadtree LOD, etc.
QuadTree.rar
- 这个是一个四叉树的实例代码~~~~~~~d3d~~~,This is an example of quadtree code ~~~~~~~ d3d ~ ~ ~
QuadTreeDemo
- 一个老外编的四叉树的程序例子,适合初学者研究学习。-Of a foreigner for quadtree example of the procedure is suitable for beginners study.
ChunkLodDemo
- 基于D3D9的ChunkLod地形Demo,C++封装,有比较初级的四叉树场景管理,Frustum裁剪,天空盒和基本摄像机功能.适合DX进阶学习.-Based on D3D9 s ChunkLod terrain Demo, C++, a relatively junior quadtree scene management, Frustum clipping, sky boxes, and basic camera support,it s for DX advanced learning.
geos-3.0.0
- 这是一个Linux下的用C++写的QuadTree的LOD程序!希望对学习Linux编程的有帮助-This is an under Linux using C++ written in the LOD procedure QuadTree! Wish to study Linux programming help
QUADTREE
- 根据随机生成的地形快速建立四叉树,并提供漫游功能,对学习三维地形浏览很有帮助。-Based on randomly generated terrain quadtree to quickly create and provide roaming for learning three-dimensional terrain views helpful.
QuadTree
- 在d3d中关于四叉树+视锥裁剪参考资料-In d3d on quadtree cutting cone reference+ ~~~~~
3Dsuanfa
- c++中的数值算法 Bsp分割算法简述.地形碰撞检测方法,地形渲染的动态LOD四叉树算法详细实现.高级碰撞检测技术.四叉树和八叉树的剔出选择.图片镂空算法集合-c++ in the numerical algorithm outlined Bsp segmentation algorithm. terrain collision detection methods, dynamic LOD terrain rendering algorithm in detail quadtree achiev
4
- Mogre初级教程4实例程序,在窗体中提供添加键盘、鼠标控制的代码-Mogre Tutorial 4 instances of the primary process, in the form provided to add keyboard, mouse control code
LODterrian
- 小型地形漫游系统,实现四叉树LOD地形,雾化等-Small terrain walkthrough system, to achieve quadtree LOD terrain, fog
QuadTree
- 八叉树编程,学习八叉树的很好资料,代码有详细的注释。-The Octree programming, learning octree good code detailed notes.
quadtree
- 该程序主要是采用四插数算法实现三维地形的渲染,算法对层次细节的不同点进行了处理,使得渲染效果更好,销量更高。-The program four plug number algorithm to achieve the 3D terrain rendering, different points of the algorithm on the level of detail processing, making rendering better, higher sales.
load_cache-0.0.0
- 读取点云四叉树索引,建立LOD在OSG中显示。-Reading point cloud quadtree indexes, established in OSG LOD display.
Focus.On.3D.Terrain.Programming
- 介绍3D地形编程的入门书籍。主要内容包括地形纹理映射,光照和阴影,地形Lod技术,GeoMipmap,四叉树算法,ROAM算法-Introduction 3D terrain introductory programming books. The main contents include terrain texture mapping, lighting and shadows, terrain Lod technology, GeoMipmap, quadtree algorithm, RO
