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ROAM-LOD
- ROAM Simplistic Implementation By Bryan Turner brturn@bellsouth.net January, 2000 Project file for MS Visual C++ 6.0. Requires GLUT DLL (www.opengl.org) Adjust program constants in Landscape.h and Utility.cpp. MAPS: Default
evolver
- 这个是3DMAX的脚本软件。可以把FBX的骨骼控制体系转换成标准的3DMAX双足人物。需要在3DMAX 环境中运行。源程序文件名为:evolverBipedBinder.ms。 其余为帮助文件-Utility to help in the binding of FBX bone rigs to Biped characters.
ms3dImportExport_ver1_0.zip.zi
- milkshape的.ms3d文件和3ds max的文件之间的转换工具,另外还支持gmax,A utility for importing and exporting .ms3d files into 3ds Max and Gmax. This is used in conjunction with GrumpyOldMan s meshconverter to get models from .mesh files into 3ds Max (and Gmax) which preser
openglapi
- OpenGL doc in HTML Welcome to the homepage of the OpenGL HTML-documentation. Here you find the complete OpenGL reference pages as taken from the ``blue book: OpenGL Reference Manual -- The Official Reference Document for OpenGL, Release 1, by the O
3D-utility
- 三维 图像缩放,高斯平滑,求质心 matlab 源码 可以用来对三维volume进行缩放,高斯平滑,求质心-3D image scaling, Gaussian smoothing, seeking centroid matlab source code can be used to zoom 3D volume, Gaussian smoothing, find the center of mass
bellmanford
- This program has OpenGL function that provides you to change the colour style and size of the selected message.BV OpenGL Utility Toolkit (GLUT) has been created to aid in the development of more complicated three dimensional objects. GLUT simplifies
Mesh-Skeleton-Tool-master
- 提取三维模型骨架。基于Qt提供的交互式控制生成网格骨架。(This utility which based on Qt provides interactive contorl to generate mesh skeleton manually.)
