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sanweituxiangchuli
- 高低图像和灰度图像三维显示,并能进行合成,还能进行方法,缩小,四个方向的旋转-gaodi,hui du tu xiang de he cheng
DXbone
- DX骨骼技术详解,包含骨骼动画类的实现,顶点混合,权重,索引混合,多骨骼动画实现-DX bone technology, Xiang Jie, including skeletal animation class implementation, vertex blending, weight, index of hybrid, multi-skeletal animation to achieve
CHUAN-TONG-CHENG-XIANG
- 传统几何光学成像,成像仿真,光纤追迹,可以实现模拟成像-geometric optics
