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几何图形的画法
- 计算机图形学,画圆,画直线,画多边形,填充.-computer graphics, Circle, painting line, polygon drawing, filling.
shap
- 画几何图形,圆弧,弦,椭圆,圆饼,矩形多边形,多义线-painting geometry, arc, chord, oval, round cake, rectangular polygon, multi-line
AE_CS3_chs.zip
- 任意多边形的三角形分割代码,一般的多边形都可以分割,来回线有点问题,Arbitrary triangle polygon partition code, the general polygon can be split lines back and forth a little problem
polyToTriangle
- 多边形填充方法很多,但效率大不相同,这是我写的一种方法,首先多边形分解为三角形,然后填充三角形,很实用,效率也可以,调试已通过,没有错误-Polygon filling method, but the efficiency of very different, this is a way I write, the first polygon is decomposed into triangles, and then fill the triangle, it is practical, eff
jsjh
- ㈠ 点的基本运算 ㈡ 线段及直线的基本运算 ㈢ 多边形常用算法模块 ㈣ 圆的基本运算 矩形的基本运算 -Ii i point the basic operations of basic arithmetic straight line segment and polygon commonly used algorithm module iii iv rounded rectangular basic operations basic operations
code
- 这五个文件包含五个基本函数,例如,检验点是否在一个多边形内,计算两个时间字符串代表的时间差,显示一个vector的内容等。-/* This method is to check weather a point is inside a polygon outside it*/
InPolygon
- 在三角剖分种去掉内环,需要判断点、线段、三角形与多变形的关系。这个模块提供这样的功能。-Species in the triangulation to remove the inner ring, you need to determine the point, line, triangle and polygon of relationships. This module provides this functionality.
tuxin
- 多边形裁剪算法 Sutherland-Hodgeman算法 -Sutherland-Hodgeman polygon clipping algorithm algorithm
Polygon-area-calculation
- 一个简单的多边形面积计算程序,手动在画一个多边形,然后计算这个多边形所包括的面积。-a program about polygon area calculation
isinpolygo
- 判断点是否在多边形内,在VS2010能运行-To determine whether the point within the polygon, VS2010 can run
polyangles
- POLYANGLES函数的功能是计算多边形图形的内角-POLYANGLES function is to calculate the angles polygon graphics
polygon
- 通过链表和openGL画雪花(属于分形几何)也可以绘制其他给点坐标的图形,里面有一些例子-Use the list drawn snowflake
PolyOperation
- 多边形合并操作算法。采用C++编写。可以执行。-Polygon merging operation algorithm.
minperpoly
- 使用函数 minperpoly 实现 MPP 算法,得到边界的多边形近似。(The MPP algorithm is realized by using the function minperpoly, and the polygon approximation of the boundary is obtained.)
