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chengxu6
- 一束光通过一个透明圆柱,圆柱后有一个屏幕,程序 % 最终反映屏幕上的图象随圆柱半径的变化而变化
6
- 绘制圆柱投影,并可绘制变形椭圆,等角航线,及航线与主要经纬线夹角-Draw cylindrical projection, and can draw the deformed ellipse, Conformal routes, and routes with the main angle of latitude and longitude lines
happy
- 已知圆半径r=2.5 圆柱高h=4,求圆的周长,面积,圆球体积,圆柱体积,用cin输入要计算的项目,然后输出计算结果,输入输出时要有文字提示。-Known radius r = 2.5 cylinder h, = 4, of circular perimeter, area, the sphere volume, cylinder volume, cin input to calculate the project, and then output the calculated results
m11
- 混合高斯(Mixture of Gaussian, MOG) 背景建模算法和Codebook 背景建模算法被广泛应用于监控视频的运动目标检测问题, 但混合高斯的球体模型通常假设RGB 三个分量是独立的, Codebook 的圆柱体模型假设背景像素值在圆柱体内均匀分布且背景亮度值变化方向指向坐标原点, 这些假设使得模型对背景的描述能力下降. 本文提出了一种椭球体背景模型, 该模型克服了混合高斯球体模型和Codebook 圆柱体模型假设的局限性, 同时利用主成分分析(Principal compon
Cylinder
- vtk实现画圆柱,三维图像,可以实现交互,交互简单-vtk achieve draw a cylinder, three-dimensional images that can interact, interaction simple
cylindrical-image-texture
- 圆柱面图像纹理映射算法,计算机图形学中用到的纹理算法。- Cylindrical image texture mapping algorithm, computer graphics used in the texture algorithm.
圆柱体
- 公式是圆柱的体积=底面积×高 v=sh也就是底面积乘高,因为圆柱的高等于长方体的高、圆柱的底面积等于长方体的底面积。(The formula is the volume of the cylinder = the bottom area x high V = sh is the bottom area multiplied, because the cylinder is taller than the box height, the bottom of the cylinder is eq
aroundcylineFlow
- 用LBM 模拟圆柱绕流 很不错的一个程序(Simulating the flow around a cylinder with LBM)
