搜索资源列表
quaddemo
- 此程序是利用VC和opengl实现的地形绘制功能,同时里面应用到四叉树等相关知识。相互学习
subdivide20_renew
- 作者:Henning Biermann 可以解析VRML文件,将数据分类存放在一个树结构中后在计算机上显示成三维图形,并应用Loop和Catmull—Clark的细分方法,对图形细分,使其更接近真实图形。-Author:Henning Biermann parse VRML file,restore the data in a tree and display them in the computor,subdivide the surface by Loop and Catmull-C
read
- 应用八叉树编码法划分点云邻域空间为多个指定边长的子立方体,保留每个子立方体中距中心点最近的点,实现从空间整体角度对点云的精简。对三维模型数据进行了精简测试,证明了该算法的有效性和实用性。 -Octree encoding application point cloud into space for the neighborhood more than the specified sub-cube side, keep away from each sub-cube in the center o
FractalView
- 用OPENGL做一棵树的形状。练习分形法在图形生成的应用。-OPENGL do the shape of a tree. Practice fractal method in the graphics generation applications.
3dsDisplay-paper
- 简单实现一个场景,树,喷泉,阳光.作为初学者的应用,还是很好的-Simple realization of a scene, trees, fountains, the sun. Applications as a beginner, or a good
