搜索资源列表
粒子效果演示(附代码)
- 粒子系统的演示程序 给出了粒子系统设计的一般方法 希望能给大家一些帮助-particle system demonstration program is a particle system to the general design approach in hopes of giving you some help
OpenGL中粒子系统引擎的源代码
- OpenGL中构造粒子系统引擎的源代码-OpenGL engine particle system source code
火焰粒子的实现(OpenGL)
- 一个基于OpenGL的火焰粒子实现源代码,用VC打开运行
Particles.rar
- 使用粒子系统模拟彩虹的程序。,The use of particle system simulation Rainbow procedures.
MovingObjectsDetection.rar
- 几个关于静止背景下的运动人体目标的检测和跟踪(其中有背景差法和粒子滤波结合的方法)方便广大毕业生论文写作藏考,Some background on the movement of static human target detection and tracking (including the background difference method and the combination of particle filter methods) to facilitate the vast nu
OpenGL实现粒子系统源代码
- OpenGL源代码,用来实现粒子系统,通过设置粒子的透明度随时间变化而衰减,从而得到粒子的烟花效果-OpenGL source code, which is used to realize particle system, through the set the transparency of the particles changes with time and attenuation, and get a particle effect of fireworks
SPH.rar
- 基于粒子系统的中小尺度流体模拟,利用SPH方法求解NS方程。,Small and medium-sized particle system based fluid simulation, using SPH method to solve NS equation.
waterfall
- 自己做的毕业设计,基于粒子系统的瀑布模拟与实现。包括软件,论文,任务书等。-The design of their own graduates, based on the particle system simulation and implementation of the Falls. Including software, papers, books and other tasks.
smoke
- openGL实现的烟雾效果。。。。粒子系统源码-smoke particle system,implement for opengl
ParticleSystem_snow
- OpenGL实现的粒子系统,雪花漫天飘舞的效果.-OpenGL achieve particle systems, snowflakes filled the wave effect.
D3Dparticlefire
- D3D 粒子系统 火焰效果的讲解(中文),对于想要学会用D3D做出火焰的粒子系统的同学会有帮助-D3D flame particle system effects to explain (in Chinese), who want to learn how to use D3D to make flame particle system will help students
MYFIREWORK
- openGL以及VC实现的烟花粒子系统。来自《openGL高级编程》一书。-openGL and the realization of the fireworks VC particle system. From " openGL Advanced Programming" book.
Waterfall
- 粒子系统的一段水特效,大家可以一起来评价一下-Particle system special effects for some water, we can work together to assess the
ParticleDemo
- 这是粒子效果的demo程序,很有参考的价值-This is the particle effects demo program, the value of a good reference
Particles
- 演示如何使用一个粒子系统/ VC++ 6.0 Opengl -Demonstration of how to use a particle system/VC++ 6.0 Opengl
Raining
- 此程序演示了利用粒子系统实现雨景效果模拟。实现雨景模拟的粒子系统中,每个雨点粒子是一条短线,即一定长度的线段,把这条线段当做一个粒子,随着时间的推移,它根据两个顶点所决定的方向向量,按一定的速度下降,实时计算出它的具体位置,然后在这个位置上将该粒子绘制出来。具体实现过程可参照代码。-This program demonstrated the use of particle systems to achieve the effect of simulated rain King. The real
OpenGLPlat
- 《计算机动画算法与编程基础》第七章模拟礼花爆炸的粒子系统- Computer animation algorithms and programming based on Chapter VII of the simulated fireworks explosion particle system
Particle220Src
- 基于Openggl的粒子系统,使用方便快捷,升级容易-Openggl based on particle systems, a convenient, easy to upgrade
21840254ParticleSim
- 粒子系统的实例,很系统,效果很炫,适合初学者
粒子引擎particle-engine-0.0.1.tar
- 很棒的一款粒子引擎,opengl实现,对于学习opengl的同学非常有用!(A great particle engine, OpenGL implementation, for students learning opengl very useful!)