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简单纹理映射
- 利用VC++编的opengl简单的纹理映射-VC series opengl simple texture mapping
简单纹理映射鱼纹
- VC++6。0编写的opengl 简单的纹理映射木纹-VC 6. 0 opengl prepared by the simple wood grain texture mapping
opengl_texture_sample.rar
- 使用OpenGL的纹理映射技术在物体表面绘制图像,Use OpenGL texture-mapping technology in the surface rendering image
opengl light
- opengl光照材质和纹理映射的一个小实例-opengl light texture and texture of a small example of
CUVSUFC
- bezier曲线、网格、填充曲面及纹理映射;nurbs曲线、网格、填充曲面及剪切曲面。-Bezier curves, meshes, filled surfaces and texture mapping nurbs curve, grid, filling surfaces and shear surface.
Lesson06
- 在这一课里,我将教会你如何把纹理映射到立方体的六个面。 -In this lesson, I will teach you how to texture mapped to the six cube face.
opengl_wenliyingshe
- opengl纹理映射 黑白格子映射到四面体-Tetrahedral lattice is mapped to black and white
Texture
- MFC环境利用OpenGL实现纹理映射,月球贴图-OpenGL Texture
texture
- 用openGL写的纹理映射的程序,纹理为黑白格,映射在一个平面上。纹理是在程序中指定的。-Written using openGL texture mapping process, texture for the black-and-white grid, mapping in a plane. Texture is specified in the procedure.
wenliyinshe
- 真实感图形的生成——纹理映射 1.实现pyramid图形的纹理映射 2.实现cube图形的纹理映射 3.实现wheel图形的纹理映射-Realistic Image Generation- Texture Mapping 1. The realization of pyramid texture mapping graphics 2. The realization of cube texture mapping graphics 3. The realization of th
24_165626_phongbump
- 该程序实现了图形学中经典的凹凸纹理映射算法。凹凸纹理映射是一种纹理混合方法,它可以创建三维物体复杂的纹理外观表面。普通的纹理映射只能模拟比较平滑的三维物体表面,难以显示表面高低起伏、凹凸不平的效果。凹凸纹理映射能够通过一张表示物体表面凹凸程度的高度图(称为凹凸纹理),对另一张表示物体表面环境映射的纹理图的纹理坐标进行相应的干扰,经过干扰的纹理坐标将应用于环境映射,从而产生凹凸不平的显示效果。-The program implementation of the graphics in the cl
xbxtexture1
- 用硬件三维纹理映射的算法来绘制数据体。用的是VC6.0和opengl-Hardware texture mapping using three-dimensional mapping of the algorithm to data volume.
cvery.comvc5114678898923
- visual c++6.0平台下OpenGL的基础程序,详细介绍了纹理映射和贴图技术-visual c++6.0 platform OpenGL' s basic procedures, detailed texture mapping and mapping technology
cubetexshader
- 计算机图形学编程源码,实现纹理映射功能,可配合OPENGL编程基础(第三版)一书使用-Computer graphics programming source code, implementation texture mapping function, in line with the basic OPENGL Programming (Third Edition) to use one book
22_MultiTexture
- opengl源代码,实现了一个立方体各表面的多纹理映射-opengl source code, implements a cube the surface of the multi-texture mapping
Lesson06
- OpenGL学习的经典书籍nehe的源代码中第六课,纹理映射知识。在这一章我将教会你如何将一幅位图(bitmap)映射到正方体的六个面上去-OpenGL to learn the source code of the classic books nehe the sixth class, texture mapping knowledge. In this chapter I will teach you how to a bitmap (bitmap) mapped to the cube
sphere
- 球面纹理映射,同样适用于圆锥,圆柱等其他立体图元,给予opengl函数库,简单易懂-Spherical texture mapping, the same applies to conical, cylindrical, and other three-dimensional pixel to give opengl library, easy to understand
terrain_engine_812904619
- OpenGL纹理映射非常不错的应用示例,效果很逼真,三维山水浏览源程序(需配置tifflib)-OpenGL texture mapping is very good application example, the effect is very realistic, three-dimensional landscape view source code (requires configuration tifflib)
正方体 纹理映射
- 将不同颜色的纹理贴到立方体六个不同的侧面上,并且实现旋转(Paste different colors on the six faces of the cube and rotate)
第7章 纹理映射
- opengl纹理映射4个例子, demo(4 examples of OpenGL texture mapping, demo)
