搜索资源列表
clip
- 使用OpenGL渲染了一个线框球体,并用两个裁剪平面切掉原球体的四分之三-The use of OpenGL rendering a wireframe sphere, and two cutting-plane cut off three-quarters of the original sphere
homeworkofgraphics
- 画点、画线、二维裁剪平移、填充算法、三维显示、二维基本变换、bezier曲线。-Painting, the painting line, cutting two-dimensional translation, filling algorithm, three-dimensional display, the basic two-dimensional transform, bezier curves.
09021095
- opengl 多边形裁剪 三维视图 填充 画线 整合小插件-opengl polygon clipping drawing a line filled with three-dimensional view of a small plug-in integration
opengl
- 使用OpenGL实现DDA、中点画线法、Bresenham算法绘制;中点画圆法、Bresenham画圆算法;多边形扫描线转换算法;多边形裁剪--逐边裁剪法等计算机图形学基本算法。-Use OpenGL, DDA, the dotted line method, Bresenham algorithm to draw midpoint drawcircle, Bresenham circle algorithm polygon scan line conversion algorithm p
3
- 绘制点、线、三角形等基本对象,设定投影关系,确定窗口大小与视口大小,通过改变顶点坐标位置,观察物体绘制结果的变化,并与实际计算的结果相对照;通过改变顶点位置,设计针对直线的完全裁剪、一端部分裁剪,中间部分裁剪三种情况,并观察响应的结果;设计针对面的不同裁剪情况。-Draw points, lines, triangles and other basic objects, set projection relation to determine the window size and viewpo
Final
- 集成了动态坐标显示、鼠标按键响应、bresenham画线算法、DDA算法画线、OpenGL画线和裁剪功能-Integrated dynamic coordinates of the mouse button response, bresenham line drawing algorithm, the DDA algorithm and draw lines, OpenGL drawing lines and cutting function
OpenGL2
- OpenGL程序,多种视口变换,旋转平移缩放,以及裁剪,还包括多种点线模式变换-OpenGL Program, a variety of viewport transformation, rotating translational scaling, and cropping, also includes a variety of mode conversion point line
osgVR
- osg用约束线去掉想去掉三角网的区域,实现地形的裁剪和编辑,方便灵活。-osg with constraint remove want to remove triangulation area Terrain cutting and editing, convenient and flexible.
