搜索资源列表
culling
- 检查某一点是否位于平截头体内,并据此决定是否显示。用dev-c++编译。-check whether a certain point in the first-cut body, and accordingly decide whether to show. With dev - c compiler.
view3ds
- 源码3d格式转化软件view3ds下载 1,用VIEW3DS打开*.3ds文件; 2,左键点击打开的VIEW3DS显示区上任意一点将会弹出选择菜单; 3,按下E键选择:Export OpenGL C Code,将会自动生成两个文件*.h和 *.gl; 4,将两个文件拷到你的工程(为OpenGL环境)目录下; 5,在你的工程中加入#include\"*.h\"; 6,给*.h文件中生成的显示列表赋id,Model = GL3DS_initialize_--()
OpenGL san wei dian ji
- 在VC环境下利用OpenGL作出简单的三维坐标系,并画出一个简单点迹-In the VC environment, the use of OpenGL to make a simple three-dimensional coordinate system, and draw a simple point mark
OpenGL
- 利用OpenGL、VC++编写的C++,三维点云处理程序,对于学习图形学、C++、OpenGL、文件读写很有帮助,是一个三维软件公司编写代码一部分,尤其是OpenGL库文件相当管用。 有两个数据文件 鼠标默认操作:具体还在头文件中 中键拖动 旋转 中键+Ctrl 平移 中键+Shift 面旋 滚轮滚动 缩放 中键+Ctrl + Shift 局部放大-The use of OpenGL, VC++ to prepare the C++, three-dimensional point cloud
Neheopengl
- 我看有很的opengl都是vc的,我发点时间把nehe的opengl转成了c++builder的的希望大家喜欢-I do not have the opengl is vc, and I point nehe time to switch to the opengl became c++ Builder of hope that we like
TyreArithmetic
- 此程序采用C++builder开发平面任意点在空间曲面圆柱体上映射的点的三维坐标程序,曲面圆柱体的横截面和平面点坐标由用户输入。-This procedure using C++ Builder development of planar arbitrary point in space on the cylinder surface mapping of the three-dimensional coordinates of the point process, surface cross-
CG1
- 一个opengl下的图形学实验,展示了DDA算法画直线、中点Bresenham算法画直线、改进Bresenham算法画直线、八分法绘制圆等算法的c语言实现,结果采用每秒逐点画出,清晰明了-Opengl graphics under an experiment to demonstrate the DDA algorithm for drawing a straight line, the mid-point Bresenham algorithm for drawing a straight l
bazier
- 使用C和OPENGL绘制一个曲线上点可控制的bazier曲线-OPENGL rendering the use of C and on a curve control point curve bazier
PintaPunto
- Simple Draw using Opengl primitives in c++, this time the most easy draw: a point
triangle++.tar
- this a visual c + + code for point cloud triangulation, i tried it and it works really in a very good way -this is a visual c++ code for point cloud triangulation, i tried it and it works really in a very good way
C
- 声明三维点POINT类,重载运算符“+”“-“ ”=”,实现三维点的加减和赋值-POINT-type three-dimensional point statement, operator overloading "+" "-" " =" , the realization of three-dimensional point of addition and subtraction and assignment
proj1
- 在Windows系统中,安装GLUT库:打开glut-3.7.6-bin.zip,取出glut.h,glut32.lib,glut32.dll,分别放置。 使用Visual Studio C++编译已有项目工程,并修改代码生成以下图形: 在此基础上,修改各顶点颜色,使得每个顶点颜色不一样,多边形内部颜色渐变。 操作方法和实验步骤: 1.使用GL_POLYGON模式绘制白色的多边形,由于所绘多边形为凹多边形,故从最左上角的点开始绘制,以防得到不可预测的图形。注意求得各凹角(refl
zhuijindian
- 一个C控制台程序,计算用户输入的坐标系中最近的点对。-A C console program to calculate the user to enter a coordinate system in the nearest point pair.
cutting
- 采用编码算法完成直线的剪切,鼠标点击取点生成直线,按c键完成剪切。-Coding algorithm used to complete the shear line, the mouse click access point to create line, press the c button to complete the cut.
alglib-3.2.0.cpp
- ALGLIB is a cross-platform numerical analysis and data processing library. It supports several programming languages (C++, C#, Pascal, VBA) and several operating systems (Windows, Linux, Solaris). ALGLIB features include: • Linear algebra (di
p3-glulookat.c
- 使用OpenGL描绘圆锥后并用GLulookAt来改变视点,用书学习GluLookAt函数的使用方法-After using the OpenGL paint and use GLulookAt cone to change the point of view and book learning to use GluLookAt function
Polygon-fixed-point-circle
- 用openGL 库实现的定点画圆程序,C语言实现-Implemented using fixed-point circle openGL library program, C language
C
- 声明三维点POINT类,重载运算符“+”“-“”=”,实现三维点的加减和赋值-POINT-type three-dimensional point statement, operator overloading "+" "-" " =" , the realization of three-dimensional point of addition and subtraction and assignment
test1
- 实现三维空间任意一点,关于任意一平面的对称变换。(The symmetry transformation of any plane is realized at any point of three-dimensional space.)
【10】点追踪
- 实现视频中标记点的追踪,有标记的点确定一个物体的位置(Tracking markup points in video,A marked point determines the position of an object)
