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This demo implements the marching cubes algorithm for constructing a polygonal model from an isosurface. The isosurface chosen here is a classical metaballs setup. Metaballs are isosurface chosen here is a classical metaballs setup. Metaballs are def
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地形渲染,使用OPENGL 和 C++,使用ROAM经典算法,LOD算法化简提高效率,完成对场景的浏览。-Rendering, use the OPENGL and C++, using the classical algorithm ROAM, LOD algorithm is simplified to improve efficiency, complete view of the scene.
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三维表面重建中的经典算法。能够重建出精细的表面。-Three-dimensional surface reconstruction of the classical algorithm. To reconstruct a fine surface.
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this code is a new version of the classical algorithm sift-this code is a new version of the classical algorithm siftpp
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