搜索资源列表
Myopenal
- This my OpenAL framework. I hope this gets you started with OpenAL coding. 这也是实现很好的一个框架,需要包含头文件alut.h-This my OpenAL framework. I hope this get s you started with OpenAL coding. This is a very good achievement framework , the need to contain the head
zhanghuajun_loop
- 曲面细分,用VC编码,是一个好程序 好好下载吧-sub-surface, with VC coding, the program is a good download it
shiyan4
- 了解二维图形裁剪的原理(点的裁剪、直线的裁剪、多边形的裁剪),利用VC+OpenGL实现直线的裁剪算法。 2.实验内容: (1) 理解直线裁剪的原理(Cohen-Surtherland算法、梁友栋算法) (2) 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。 (3) 调试、编译、修改程序 -Understanding of the principles of cutting two-dimensional graphics (p
Protechny
- OpenGL粒子喷泉,用C++类封装,符合代码编写规范,有中文注释,VC++2010编译-OpenGL particle algorithm, using C++ classes packaged in line with coding standards, a Chinese comment, VC++2010 compilation
Coutelle_Walter_WICCGPI2003
- We present in this paper a technique for modeling and rendering wrinkles in facial animation. The main advantage of our approach from previous work is that we do not modify the actual face geometry, but instead we render the wrinkles as bump te
Surtherland
- 利用VC+OpenGL实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-Using VC+ OpenGL to achieve a straight line cutting the coding algorithm, on the screen in a closed arbitrary rectangular cutting a straight line.
cube
- 利用opengl编码,实现一个彩色立方体,并可利用键盘鼠标控制视点和改变大小.-Use opengl coding, to achieve a color cube, and can use keyboard and mouse control point of view and change the size.
123ball
- 用opengl编写的光照模型绘制球体的程序,颜色大小均可调剂,入门不二选择-a fantastic example for opengl coding
lineAttribute
- 适用于openGL初学者的程序编码,关于直线特征的编码。-OpenGL beginner program coding, coding on a straight-line characteristics.
lineAttribute
- 适用于openGL初学者的程序编码,关于直线特征的编码。-OpenGL beginner program coding, coding on a straight-line characteristics.
CSLineClipping
- CS线段裁剪算法,实现直线的编码裁剪算法,在屏幕上用一个封闭矩形裁剪任意一条直线。-CS line clipping algorithm to achieve linear coding cutting algorithm on the screen with a closed rectangular clipping any straight line.
1
- 1、理解多边形裁剪的原理(Weiler-Atherton算法、Sutherland-Hodgeman栋算法)。 2、实现这两种多边形的裁剪算法,在屏幕上用一个封闭矩形裁剪任意多边形(凹多边形、凸多边形都要实验)。 3、编写上述算法程序,在工作区域当中运行并显示算法效果。 4、将多边形裁剪模块添加到设计的图形实验系统当中。 5、完成代码编写、调试。-1, understand the principles of polygon clipping (Weiler-Atherton
Block_Breaker_Game
- Install Glut on windows and start coding your computer graphics programs in C/C++. You need to add the dependencies of glut or glu files with the new visual studio In Block Breaker we divide the whole section in two part - Block area and Hit Area.
ruby-opengl-solar-system-master
- trivial-gui: Lisp GUI for OpenGL canvas using Vecto, and Glop.Aiming to be a very simple implementation, easily extended via exploratory coding, and portable across lisp implementations and operating systems.
