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C#二维三维图形绘制工程实例宝典第8章:三维图形。本章介绍了应用三维图形的基础知识,包括三维矩阵,变换和坐标体系等来创建各种三维图形,例如三维折线图,三维网格和曲面图,轮廓图,三维柱状图,四维切片图和三维复合图。-Two-dimensional three-dimensional graphics drawing C# Projects Collection Chapter 8: three-dimensional graphics. This chapter describes the bas
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opengl 利用pop和push变换,绘制坐标系,可以利用鼠标控制视角旋转观察-opengl use pop and push to transform, to draw a coordinate system, we can use the mouse to control view rotation observed
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本主题包括下列各节。
三维坐标空间
变换模型
平移变换
缩放变换
旋转变换
使用变换集合
对变换进行动画处理
-This topic includes the following sections. Model three-dimensional coordinate space transform transformation translation scaling rotation transform transform set to transform
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主要完成在Visual studio中实现几何和坐标变换,实现物体旋转、平移、缩放等变换.-Visual studio in the main to complete the realization of geometry and coordinate transformation, the realization of object rotation, translation, scaling transform.
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姿态变换矩阵在多级坐标变换中可以进行直接的相乘而得到,平移变换在多级坐标变换中必须注意所用坐标的相对坐标系及坐标系之间的转换。-Attitude transformation matrix in multi-stage coordinate transform can direct multiplication, and the transformation of translation in multi-stage coordinate transformation of coordinate
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计算机图形学2维变换的OpenGL示例程序,演示动画系统,帮助理解局部坐标与全局坐标的变换-Computer graphics 2 dimensional transform OpenGL examples of procedures, demonstration of animation system, help to understand the local coordinates and coordinate transformation
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对大地测量学中的坐标进行三维坐标的系统变换-To the geodetic coordinate system of 3 d coordinate system transformation
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有关opengl中坐标变换、坐标逆变换的简单练习,熟悉对opengl中函数的调用-About opengl coordinate transformation, coordinate inverse transform simple exercises, familiar call to the function in opengl
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OpenGL坐标_逆变换和模拟变换以及OpenGL坐标与屏幕坐标的转化。-_ OpenGL coordinate transform and inverse transform and analog conversion of OpenGL coordinates and screen coordinates.
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利用矩阵来实现世界坐标系到观察坐标系的变换,观察坐标系到屏幕坐标系的变换,通过输入视点坐标来从不同角度观察立方体的透视投影所形成的图形,适用于初学者,-Using matrix to achieve world coordinate system to transform the coordinate system to observe, observe coordinate system to transform screen coordinates to observe perspectiv
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