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Direct3D
- v++游戏开发 大全,牵连到open gl的关知识和能容和3d-v++ game development Guinness, open gl implicated in the clearance of knowledge and to allow and 3d
Java-3d-OPENGL-VRML-DIRECT3D
- 详细介绍了目前主流的游戏编程方面的主流编程语言,包括java 3d opengl VRML等-Details of the current mainstream of the mainstream of game programming languages, including java 3d opengl VRML, etc.
tu
- Example for PC game developers to show how to *combine* texturing, reflections, and projected shadows all in real-time with OpenGL. Robust reflections use stenciling. Robust projected shadows use both stenciling and polygon offset. PC game pro
RayTrace-master
- 提到Computer Graphics,众所周知的是如OpenGL、Direct3D这样非常流行的光栅化渲染器。事实上,这些大部分应用于游戏制作的API主要为实时渲染(Real-time Rendering)而设置,而它们所采用的光栅化(Rasterization)的渲染方式,通过渲染大量的三角形(或者其他的几何图元种类(Primitive types)),是与本文介绍的光线跟踪相对的一种渲染方式。这种基于光栅化的渲染系统,往往只支持局部照明(Local Illumination)。局部照明在渲
