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JOGLLesson03Lighting
- The Java JOGL OpenGL binding using Netbeans. Lesson 3: The third lesson we learn about the lights.We treat different types of lights and how to generate one. Then we use this to our scene to light. Credit goes to http://www.jogl.info
opengl1.pdf.tar
- When you start to program in OpenGL, you might need a decent Integrated Development Environ- ment (IDE). Being free, open-source and platform independent, Eclipse (http://www.eclipse. org/) is an excellent choice. Although officially a Java Devel
