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MarchingCube
- marching cube算法的openGL实现,简单扼要-marching cube algorithm openGL implementation, simple and concise
suanfa
- 本文主要详细介绍了三维重建算法原理,包括Marching Cube算法,和Ray-Casting算法-This paper details the principle of three-dimensional reconstruction algorithms, including the Marching Cube algorithm, and Ray-Casting Algorithm
3D_Surface_Reconstruction_Using_Marching_Cube
- 使用Marching Cube方法进行3D表面重建,切片数据在这里: http://graphics.stanford.edu/data/voldata/ CThead.tar.gz-Marching Cube method using 3D surface reconstruction, slice data here: http://graphics.stanford.edu/data/voldata/CThead.tar.gz
mc
- 简单的marching cube,无光照等效果。可以作为基础程序。-A simple marching cube, no effect of light and so on. Can be used as the basis of the procedures.
kildekode
- marching cube的另一种实现,算法效率应该比Paul的要高一点。-marching cube another to achieve the algorithm efficiency should be higher than that of Paul.
mc
- 一个实现了Marching cube的程序,数据包含在程序里。-a marching cube program
mc_arase
- marching cube 源码 实现布尔运算等功能-marching cube
marching-cube
- 这个是三维重建中最常用的面绘制的方法,也叫MARCHING CUBE,比较容易实现,不过效果不如体绘制好-This is the most commonly used three-dimensional reconstruction of surface rendering method is also called MARCHING CUBE, relatively easy to implement, but the effect was not as good rendering
marchingCubes_x64
- Marching Cube algorithm source code, written using C, to achieve three-dimensional spatial data triangulation in 64 bits
