搜索资源列表
NeHe_Lesson_CSharp_VS2008
- 根据NeHe OpenGL教程,将前5课的代码在Visual Studio 2008环境下,利用C#和CsGL进行了重写。-According to NeHe OpenGL tutorial, be rewrited the top 5 class code in Visual Studio 2008 environment, using C# and CsGL .
Robe
- 在visual studio 2008环境下用OpenGL模拟的绳子模型-In visual studio 2008 environment using OpenGL rope simulation model
MixedData
- 其实这里面不仅仅只有C++的资料,也有Opengl的、IDL的,都是些参考资料,其中《Visual C++ 2008入门经典》是纯英文的,不过写的挺好的。-In fact, this is not the only C++ inside information, but also Opengl' s, IDL, are some reference materials, including " Visual C++ 2008 Beginning" is pure Engl
BezierCurve_OpenGL
- 在Visual Studio 2008环境下,绘制的Open_GL贝赛尔曲线,并且可以沿着贝赛尔曲线移动小红球.-Moves a sphere along a bezier curve on the Visual Studio 2008 flatform
CameraWorldCollision_OpenGL
- 在Visual Studio 2008环境下,绘制一个Open_GL小型迷宫,用来演示相机和物体世界的碰撞-Draw a small maze Open_GL, shows how to check if camera and world collide on the Visual Studio 2008 flatform
3DFonts_OpenGL
- 在Visual Studio 2008环境下,实现OPEN_GL的3D文字显示.-Shows how to display 3D text to the screen on the Visual Studio 2008 flatform
ClosestPointOnaLine_OpenGL
- 在Visual Studio 2008环境下,制作的一个Open_GL寻找任一点到线上另一个最近点的小程序,适合Open_GL初学者学习使用.-Finds closest point on a line to another point on the Visual Studio 2008 flatform, Open_GL for beginners to learn to use.
FramesPerSecond_OpenGL
- 在Visual Studio 2008环境下, 制作的一个Open_GL演示计算每秒多少帧的程序-Produced a Open_GL demonstrates calculating the frames per second on the Visual Studio 2008 flatform
MyComputerAndTable_OpenGL
- OpenGL网格建模类,实现一张电脑桌渲染。平台visual studio 2008 MFC-OpenGL grid model class that implements a computer desk rendering. Platform, visual studio 2008 MFC
colortriangle
- opengl 彩色三角形的实现,在visual studio 2008上运行通过-triangle opengl implementation of color in visual studio 2008 run through
OpenGLPlat3
- 此程序是利用opengl在visual studio 2008里建立了一个正方体,它的一个面贴上方格-This procedure is to use opengl in visual studio 2008 in the establishment of a cube, it' s a box labeled surface
fire
- Fire effect with OpenGL. Compiled with Visual c++ 2008.
OpenGL_ES_Samples_vs_2008
- OpenGL example is converted to visual studio 2008
windMill
- visual studio 2008开发,使用了Qt的库。用OpenGL实现了一个基本的风车绘制。可以旋转,设置速度,设置扇叶颜色等。附带程序使用说明。-visual studio 2008 development, use of Qt library. With OpenGL, drawing a basic windmill. Can rotate, set speed, set the blade color. With program instructions.
OpenGLC--VisualStudioProjectCreation
- 如何在Visual Studio 2008 C & C++ 中创建OpenGL/GLUT 项目-Creating Visual Studio 2008 C & C++ OpenGL/GLUT Projects
GL-Visual-Studio-Tutorial
- 在Visual Studio 2008 C & C++ 中使用OpenGL/GLUT -Using? GLUT ?and ?OpenGL ?with ?Visual? Studio 2008 C & C++
stars
- 模拟太阳系。 /* 说明: 1.运行环境: Microsoft Visual Studio 2008 2.包含文件:图片六张(*.bmp),两个外部文件Texture.h和Texture.cpp 3.照明GL_LIGHT1 4.运用glTranslatef和glRotatef设置星球位置、公转和自转 5.运用Texturing覆盖星球表面 6.运用glBlendFunc设置太阳的半透明光晕 7.键盘‘a/A’,‘d/D’,‘s/S’分别控制:环境光、漫反射、镜面反