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《计算机图形学几何工具算法详解》
从中可以找到,许多关于3d游戏开发相关的数学的基础知识,尤其适合3d游戏的数学基础不好的初学者,您可以找到许多现成的伪码,相关的公式及原理,介绍的较好,易懂!-" Computer Graphics Geometric algorithms explain tools" can be found, much about 3d game development of basic math-related knowledge, particul
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对不规则模糊物体模拟是计算机图形学研究的热点问题之一,其中火焰是一种常见的涉及面较广的自然现象,因此火焰模拟具有重要意义。本文提出了一种基于粒子系统和纹理映射以及OpenGL混合技术的3D火焰模拟模型,本方法采用特定的几何造型作为基本粒子,既能提高绘制速度又能降低计算量,并通过粒子混合实现了火焰不同区域颜色的变化,同时反映了其中温度的差异。另外该方法还反映了风力对粒子系统的影响。实验结果表明,利用该方法模拟的火焰逼真,占用资源少,能较好地满足多种场合的实时绘制需要- Pairs of ir
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Rus Mastering
3D Graphics
Digital Botany
and Creepy Insects
Bill Fleming
WILEY COMPUTER PUBLISHING
DMK Press 2002
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Closely related to image processing are computer graphics and computer vision. In computer graphics, images are manually made physical models of objects, environments, and lighting, instead of being acquired (via imaging devices such as cameras) natu
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Image editing encompasses the processes of altering images, whether they are digital photographs, traditional photochemical photographs, or illustrations. Traditional analog image editing is known as photo retouching, using tools such as an airbrush
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