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thegenius-source
- 一个人工智能的国际象棋游戏,用VC写的,完全采用的win32 API,而没有用MFC。英文介绍为:The Genius is a chess engine that uses AI techniques to play against humans。-an artificial intelligence international chess game, with VC written entirely using the win32 API, not using MFC. English in
PhysicDemostrator
- This application demonstrate 2D physic engine in Silverlight which can be used in game development and any other 2D physic demanding application.
freya
- use freya and lua together in a game engine
Chess-Autonomous-Robot
- it s a chess autonomous project and the students who did this project wrote this in their introduction section. "The project we are presenting in this paper was realised during the senior year of undergraduate studies at the Ecole Polytechniq
08575
- 第3-6章 第7章 人机对弈 第8章 博弈引擎 第9章 置换表 第10章 算法分析与测试技术 第11章 时间控制策略 第12章 启发式搜索策略 第13章 更多搜索策略-Chapter 3-6 Chapter 7 Chapter 8 man-machine chess game engine replacement table in Chapter 9 Chapter 10 Algorithm Analysis and Testing Technology-time c
engine
- 围棋引擎初版,可以再DOS下棋。目前实现了代码框架,可以再此基础上继续开发。-Go engine, the first edition, you can re-DOS game of chess. Code framework, and can continue to develop on this basis.
HRD
- 华容道的算法实现,简单的递归穷举算法解出来的横刀立马布局。界面实现使用了Cocos2dx游戏引擎-Huarong s algorithm, a simple recursive algorithm for solving out exhaustive Crosses flew layout. Interface implementation uses Cocos2dx game engine