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LabVIEW-DiceGame
- 使用labview编写的dice游戏,很有趣味性。-prepared by the use of PC dice games, very interesting.
mengtekaluo
- 这是一段利用matlab仿真抛骰子问题的蒙特卡洛算法,要求两个骰子的点数之和大于6并且第一个点数大于第二个点数-This is a simulation using matlab problem throwing dice Monte Carlo algorithm, to ask the two points of the dice and more than 6 points higher than the first and second points
zhishaiziwenti
- 用蒙特卡洛法仿真掷骰子问题,可以通过增加实验次数来无限逼近理论概率-Dice with the Monte Carlo simulation of the problem, you can experiment by increasing the number of times the probability of an infinite approximation theory
SAIZI
- 本程序和文件主要用蒙特卡洛的思想来仿真骰子投掷事件发生的概率。用增加投掷次数的方法来逼近实际。-This procedure, and the paper s main ideas to use the Monte Carlo simulation of the probability of dice throwing incident. With the increase in the number of ways to throw close to the actual.
suijishu
- 输入骰子个数和投掷的次数,程序将计算出一次投掷的点数和的概率分布-Enter the number of dice and throwing the number, the program will calculate the time throwing the probability distribution of points and
Dice
- One easy problem for ACM
mc1
- 掷骰子,计算概率,大量模拟次数,趋近理论值结果-Dice, calculate the probability of a large number of simulation times, reaching the theoretical results
Dice-el-numero-maximo-y-minimo-y-su-posicion
- Programa que dice el numero maximo y minimo y su posicion
dice
- 掷骰子x,相同的骰子如果大于Y,得分为零,否则为个点数和。多次掷骰子观察概率情况-Dice x, the same dice if greater than Y, score zero points and one otherwise. Probability of observing multiple dice
acm
- ACM题目:蒙特卡洛算法。帕秋莉大人总是足不出户呢,这样怎么能行呢?于是咲夜找到帕秋莉大人,希望她能每天外出锻炼一段时间。当然,帕秋莉大人断然拒绝了。在咲夜的再三劝说下,帕秋莉大人答应了接下来接近一个月时间的训练计划,但是——帕秋莉大人怎么可能认真执行呢?帕秋莉大人每天会扔n次色子,只有当扔出了至少m次连续的大于3的数时,她才会真正执行训练计划。那么,现在告诉你每天帕秋莉大人扔色子的次数n,和最少连续的大于3数的次数m,你能算出帕秋莉大人每天外出运动的概率么? 注意:色子的点数是1~6,假设
2DDICE
- 2D骰子轨迹算法算的虽然不是特别好但是还可以把,希望对你有帮助。-Algorithm for calculation of 2D dice track, though not particularly good, but can also hope to help you.
dice
- 对骰子点数进行概率统计的一个小程序。可以统计不同骰子个数的到点数的概率。-Carries on the probability statistics to the dice points. May count the different dice integer to the points probability.
RandomNum
- 产生随机数的算法产生随机数有多种不同的方法。这些方法被称为随机数发生器。随机数最重要的特性是:它所产生的后面的那个数与前面的那个数毫无关系。 真正的随机数是使用物理现象产生的:比如掷钱币、骰子、转轮、使用电子元件的噪音、核裂变等等。这样的随机数发生器叫做物理性随机数发生器,它们的缺点是技术要求比较高。-There are several different ways to generate a random number algorithm to generate random number
lcg
- 这是利用MATLAB来模拟色子,一个非常实用在程序-This is the use of MATLAB to simulate the dice, one very useful in the program
dice-game
- 一群小孩围城一圈扔骰子,骰子扔到的数与小孩编号一样的小孩出列,循环此动作,知道最后剩N名小孩为胜利者-The number of child ID kids out of a group of children Siege circle to throw the dice, the dice thrown out cycle this action, know the last N the child left for the winner
probalility-of-double-dice
- 计算双骰子在投出后的各种组合情况,并并对取胜的策略进行测算-Calculate Craps cast after the various combinations of the situation and carry out calculations and a winning strategy
sezigame
- 色子游戏规则: 色子初始时被放在一个方格上, 要移动色子, 玩家可以水平或垂直滚动色子到相邻的方格上。 游戏的目的是要求用最少的移动步数, 让色子从初始位置移动到目标位置。 色子的状态必须与目标位置的状态相一致 编程任务: 用最少的移动步数, 让色子从初始位置移动到目标位置并且使得色子的状态与目标位置 的状态相一致-Dice game rules: dice initially be placed in a box, and you want to move the dice,
fuzzycmeans
- Magnetic resonance (MR) images can be used to detect lesions in the brains of multiple sclerosis (MS) patients and is essential for diagnosing the disease and monitoring its progression. An automatic method is presented for segmentation of MS les
central_limit_theorem_dice
- Matlab codes illustrate how the central limit theorem comes to play when the number of observations is increased for two separate experiments: Rolling N unbiased dice and tossing N coins.
a
- 输入两串色子序列(由1-6组成),每次操作可以更改任意一个或一类数字,求第二串序列转换为第一串序列最小操作数-Enter two strings of dice (composed of 1-6), each operation can change any one or a class of numbers, find the second series of sequences converted to the first string of sequences Minimum number