搜索资源列表
Game_Of_Life.rar
- 借助于MATLAB,现实了元胞自动机模拟生命游戏,With MATLAB, the reality of the Analog cellular automaton Game of Life
TCtoqicailianzhu.rar
- 根据数据结构的思想,利用C语言设计游戏七彩连珠。在9X9的棋盘方格内,将五个及五个以上的同颜色的彩球连成直线(横、竖、对角均可),则彩球消失并得分;游戏开始在棋盘内随机出现五个颜色随机的彩球,在玩家每次移动一个球后,随机的出现3个颜色随机的球,至少存在一条可通路径,彩球方可被移动,直到棋盘被球填满,游戏结束。,Data structure in accordance with the idea of game design using C language Lianzhu colorful. 9
RLE_Arithmetic.rar
- RLE压缩算法C#版,里面有详细的中文注释, 包括压缩和解压算法,因游戏中图片多采用此种算法,故写了个简单的C#版,因很多游戏工具使用C#编写,且在网上找了,虽有代码,却无详细注释。 源码中有测试数据,可供测试。,RLE compression algorithm C# version, which the Chinese have detailed notes, including the compression and decompression algorithms, because
playMax
- 用回溯法和递归调用的思想实现了多边形游戏算法,用codeblocks开发。输入多边形的N个定点的数值和N条边的运算符,可计算任意断开一条边后计算所得的最大值。-Backtracking and recursive calls with the idea to achieve a polygon game algorithm, using codeblocks development. Input polygon fixed values of N and N edge
minimax.rar
- 运用人工智能的极小极大博弈算法解决一字棋,又名井子棋,Minimal use of artificial intelligence algorithms to solve the word great chess game, chess, also known as sub-wells
一字棋小游戏
- 一字棋小游戏,很好用的,是个学习人工智能课程实验的好例子,Chess word game, with very good, it is a learning experiment in artificial intelligence course a good example of
Ex24PointsGame
- 一、前言 24点游戏是一个常见游戏,出题者给出4个整数,要求答题者在指定时间内给出一个四则运算的表达式,恰好用上这这个整数各一次,计算结果为24,超出时间为输。 二、分析 用计算机来算这个题,搜索速度当然有很大优势,我编程喜欢考虑通用一点,不限制输入数量和结果数,甚至不限制运算符数量。这样组合数就很大,如果输入数比较多,则搜索时间会非常长。 我用两个方法来提高搜索速度:一、是大家都能考虑到的重复搜索问题,比如1,2,3和2,3,1所有的组合情况是相同的,我只搜索使用递增序
Buckland_AISource_070308
- 《游戏人工智能编程案例精粹》配套光盘,很经典的游戏AI学习书-" Game AI Programming Case essence of" complementary CD-ROM, it is the classic book to learn the game AI
2004042813464214311
- C++游戏, C++3D赛车,很不错,你们可以看看 -C++ Game, C++ 3D car racing, is pretty good, you can look at the
ACM-training
- 清华大学的内部ACM培训资料,希望给大家比赛提供帮助。-Tsinghua University Internal ACM training materials to help give you the game.
Springer.Verlag.Programming.Challenges
- the programming contest training mannual,本书介绍了ACM算法比赛中的各种经典算法和实例讲解-the programming contest training mannual, the book introduces a variety of game ACM algorithm and examples to explain the classical algorithm
graphtraversal
- 一个图的遍历程序,自己课程设计做得,还可以-a game
Arithmetic24gamedemo
- 数据结构课程设计报告吗,算术24游戏演示,功能齐全,界面友好。-Design reports for data structure course, arithmetic 24 game demos, functional and friendly interface.
alphabeta
- 采用alpha-beta剪枝算法解决博弈树问题,内含代码注释-Using alpha-beta pruning algorithm to solve the game tree problem, comments containing the code
FirstChange
- 人工智能博弈树学习。用户是MAX方,电脑是MIN方,实现经典的分钱币游戏的与或图盲目搜索算法。-Artificial intelligence game tree learning. MAX user side, the computer is MIN parties to achieve the classic sub-games and coins or graph blind search algorithm.
matlab
- 排队论,对策论的一些源码,可以运用此源码解决一些问题哦!-Queuing theory, game theory and some of the source, this source can be used to solve some problems Oh!
Games
- Bayes分类器——算法设计 1. 使用决策树(Decision tree)分类算法、朴素贝叶斯(Naï ve Bayes)算法或者K-近邻(kNN)算法(三者任选其一)对给定的训练数据集构造分类器,并在测试数据集上进行分类预测。 2. 数据集描述: Tic-tac-toe游戏的二叉分类。Tic-tac-toe游戏示例如下-Bayes classifier- Algorithm 1. Using the decision tree (Decision tree) classi
Demo
- 游戏中的寻路算法C++源码,可以自己编辑地图 。-Wayfinding game algorithm C++ Source, you can edit the map itself.
tictactoe
- c#编写的井字棋小游戏,可以调节难度,但是要求节点的数目随之更改-c# written in Tic-Tac-chess game, you can adjust the difficulty, but the number of nodes required to be changed accordingly
path_search
- 俄罗斯套娃游戏,给定一个输入矩阵,每个点权值不同,从起始点出发怎样走才能获得最大收益,每个点只能走到比当前点权值大的点,即能套住当前点,类似于俄罗斯套娃。-Russian Doll game, given an input matrix, each point with different weights, starting from the starting point for how to go to gain maximum benefit from every point only to