搜索资源列表
369MyTemplate
- 这是个有关三维地形显示的例子,里面用到了简单数据 结构 -This is a show that the three-dimensional terrain example, they used a simple data structure
TIN
- 三维真实地面模型中利用三角网TIN的编程
187453-Kriging61
- kriging算法,此算法可以应用于三维的数据插值处理,不过我没看懂,
Algorithm
- 本文章首先简要介绍了一维与二维情况下的最接近点对问题与所涉及到的解决算法.然后,把最接近点对问题延伸至三维,提出了自己的解决思想,并提供了相关伪代码,以供参考.请各位朋友多提建议!
凸壳算法
- 凸壳算法,散点成三维体的方法,该方法从洋鬼子那得来的。-convex hull algorithm, scattered dots on the three-dimensional method from the foreign devils that comes from.
程序 三对角阵系
- !一维导热,非稳态全隐式迭代,边界条件t1=100,t11=20 !导热率为7 module parameter1 !设置全局变量 implicit none integer i real,parameter::dt=0.01 real,parameter::err=0.000001 real,parameter::r=7 real,parameter::ta=100,tb=20 real::a(2:11)=(/(-1,i=2,10),0/) !设置三对角阵系数 rea
delauney
- 用Fortran开发三维球面delauney三角网剖分程序可用于曲面造型、最小生成树应用领域-Fortran development with three-dimensional spherical delauney Triangulation program can be used for surface modeling, minimum spanning tree applications
onedemonsearch
- 一维搜索算法实现(黄金分割,二分法,抛物线,Fibonacci,三次差值和切线法)-One-dimensional search algorithm (golden section, dichotomy, parabola, Fibonacci, three times the difference and tangent)
acis
- ACIS是一个开放的、采用C++语言构造的三维造型开发系统, 其特点是将线框、曲面和实体造型融于一体, 并可以将这三种表示共存于一个数据结构中。目前, ACIS 广泛的运用于CAD、AEC、自动化技术和船舶制造等技术领域。-good
pku1835
- 北大OJ_pku1835 参考程序 使用三维向量点积,数量积,和加法等运算实现空间人物在坐标轴方向的行走定位-pku1835 reference program using three-dimensional vector dot product, scalar product, and add other operations to achieve space characters walking in the direction of the axis orientation
PtsCompress
- 基于八叉树的三维激光扫描点云数据压缩,根据曲率进行分块压缩。-Point cloud compress based on october
scatterbar
- 实现对于散点数据的三维柱状图出图,在散点的基础上,给定相应的尺寸大小,采用plot3生成三维柱状图-Achieve a three-dimensional bar graph showing the scatter of data, on the basis of scatter, given the appropriate size, three-dimensional histogram is generated using plot3
Kjunzhi
- k均值算法,对一组三维数据进行K均值聚类分析,分为三类-k-means algorithm, a set of three-dimensional data of K-means clustering analysis, divided into three categories
dbscanPointcloud
- 用DBSCAN聚类算法实现的三维点云的聚类-using DBSCAN to realise 3d pointcloud clustering
boggle-board.git
- 用三维数组和贪婪算法搜索数据bogglePlayer class conforming to the BaseBogglePlayer interface.Utilizes a simple vector for storing the board-boggle board
3D-Convex-Hall_struct
- 构建三维凸包 给出很多的点坐标,然后根据算法要求构建凸包-Construction of three-dimensional convex hull We give a lot of point coordinates, and then build the convex hull algorithm according to the requirements of
off2stl
- 三维模型文件的数据结构转换,能将off格式文件转换成stl格式,可用于3d打印-transform off to stl
skeinforge-35
- Skeinforge用Python编写,将三维模型转化为RepRap可以识别的G-Code。-Skeinforge is a tool chain composed of Python scr ipts that converts your 3D model into G-Code instructions for RepRap.
三维格子玻尔兹曼流动程序
- 此程序是用fortran语言编写的,基于格子玻尔兹曼的方法来模拟三维流动的温度场和速度场,值得学习格子的同学借鉴。
三维装箱MATLAB版
- 三维装箱程序,MATLAB实现,可以使用,但是没有优化,时间较长(3D packing program, realized by MATLAB, can be used, but it has not been optimized and takes a long time.)
