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1. 此程式執行將從路徑讀取一個文字檔 ( 路徑:C:INPUT.TXT )
2. 執行結束會產生一個排序後的文字檔 ( 路徑:C:OUTPUT.TXT )
3. 給定的初始盤面一定有解
本程式採用的演算法策略為Best-first search with branch-and-bound algorithm
1. 使用Max heap 實作Priority queue
2. 使用bound function 估計目前盤面走至答案最少需要幾步
第一部分
所謂 h
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Heaps where the parent key is greater than or equal to (≥) the child keys are called max-heaps those where it is less than or equal to (≤) are called min-heaps. Efficient (logarithmic time) algorithms are known for the two operations needed to implem
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