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Mobile3DforSonyEricssonPhones
- 索爱手机移动3D图形应用开发,文章包括: 1.Java移动3D图形实现的能力描述 2.JSR 184 API综述 3.怎样在PC上制作移动3D内容-SPM mobile phone 3D graphics application development, the article include : 1.Java Mobile 3D Graphics Capability Descr iption 2.JSR 184 API Summary 3. how the PC 3 D prod
Pro Java 6 3D Game Development
- Java 3D is a high-level 3D graphics API based around the construction of a scene graph data structure that contains the objects that appear in the 3D scene. Java 3D topics covered here include how to build your own 3D models, load existing models, cr
LWUIT
- Sung公司推出的LWUIT文档,J2ME新的UI控件LWUIT。LWUIT是一个轻量级JavaME UI工具包。主要的特性包括:类似Swing 的MVC架构,支持多种布局(Layouts),皮肤更换,字体,触摸屏,动画效果,Rich控件,3D集成,Painter,模式对画框,I18N/L10N等。-Sung launched the LWUIT documents, J2ME new UI controls LWUIT. LWUIT is a lightweight JavaME UI Too
NC--system-based-on-open-Inventor
- 运用Vc抖和Open Inventor的三维API,对数控铣削仿真系统的编程实现进行研究。首先j 9通过VRML接口实现毛坯和刀具模型的导入,并结合数据库技术完成代码解析和插补计算,最后运用SolidViz模块快速的进行布尔运算并实现动态切削显示。-Programming of NC milling simul~ion system is studied,using Vc++and Open Inventor 3D API.First,realize the import of blanks
birt
- birt-API说明文档,api使用说明。birt图形报、报表引擎、3D报表实例-The the birt-API documentation, api instructions for use. birt graphic newspaper, reporting engine, 3D report instance
VisonFly-D4100-SDK
- DLP Discovery 4100 数字微镜(DMD)空间光开关光调制器开发系统 1.全面兼容德州仪器TI DLP D4100 开发系统. 能够支持1920X1080 DMD(DMD微镜为10.6微米,本征分辨率为1920X1080) 数字微镜(DMD)空间光开关光调制器开发系统 2. 1024 X 768 的DMD(4:3)有两种微镜结构,一种是13.68 微米, 对角线长度为0.7 英寸;另一种是10.8 微米的,对角线长度为0.55 英寸;我们系统都能支持
TTF-in-UG-3D-lettering
- 基于TTF技术UG二次开发,用于UG 3D刻字,利用API函数GetGlyphOutline读取字模,再在UG转换成曲线拉伸成3D文字-UG secondary development based on TTF technology for UG 3D lettering, the use of API functions GetGlyphOutline read font, and then converted into a curve in the UG stretched into 3D
OpenAL 1.1 specification
- Specification for the OpenAL API, version 1.1. OpenAL (for "Open Audio Library") is a software interface to audio hardware. The interface consists of a number of functions that allow a programmer to specify the objects and operations in pro
ParasolidAPI
- UG内核文件pdf说明,x_t格式3D文件参考。(Introduction to the Parasolid API)
OpenGL编程指南
- OpenGL 用于渲染2D、3D矢量图形的跨语言、跨平台的应用程序编程接口(API)。这个接口由近350个不同的函数调用组成,用来绘制从简单的图形比特到复杂的三维景象。而另一种程序接口系统是仅用于Microsoft Windows上的Direct3D。OpenGL常用于CAD、虚拟现实、科学可视化程序和电子游戏开发。