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Smoke
- 实现烟雾模拟(smoke)的源代码,基于粒子系统的,很真实。-The realization of simulated smoke (smoke) the source code, based on particle systems, it is true.
smoke
- 通过VC++平台模拟流体烟雾,以达到逼真、快速变化的效果。-Through VC++ Platform simulated fluid smoke, in order to achieve realistic, fast-changing results.
hufo-smoke
- 烟雾模拟仿真,由粒子模型生成,添加动态风的效果-Smoke simulation, generated by the particle model, add the dynamic effect of wind
fogrgb
- 启动雾后,离视点较远的物体开始淡化成雾的颜色,同时,雾的浓度可以控制,即随着距离的增加物体变淡的速率可控,雾的颜色也可以任意设定。-Start fog, the distance of objects from the point of view began to play down the color into a fog at the same time, the concentration of fog can be controlled, that is, as the distance