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toonglut_2.0
- 将三维网格模型通过GPU渲染算法,渲染出具有卡通漫画风格的程序。使用OPENGL和C-By three-dimensional mesh GPU rendering algorithms, rendering a cartoon-style program. And C++ with OPENGL
xuanran
- 基于GPU实现的对三维模型卡通渲染,比普通渲染提速了10 -With GPU-accelerated DirectX to achieve three-dimensional model based on cartoon rendering, first download and install DirectX SDK (November 2007)
