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terrainEngine
- 国外程序员编写的基于OpenGL的3D地形引擎。 errain Engine I started working on a terrain engine around October 2000. I was deeply moved by screenshots from black and white :) My intention and main goal was to create something visually stunning. This mean
render_to_texture
- 渲染到纹理技术的一个OpenGL演示,适合与初学者学习该理论-Rendering to an OpenGL texture technology demonstration, suitable for beginners to learn the theory and
