搜索资源列表
用Welch法进行功率谱估计
- 考虑L的三个不同值:L=256(3个数据段),L=128(7个数据段)和L=64(15个数据段)。各自的谱估计图如上图所示。可以明显的看到,加窗明显的减小了频谱上的假谱峰,但也更加进一步平滑了谱峰。所以,对于L=64的情况,在ω=0.8π的谱线可以很确定的辨认,但是那两个靠近的谱峰不容易区分。对于L=128的情况,这种情况提供了在分离和检测间最好的均衡。当然,对于在L=256时的情况,效果是更好的,能够从谱估计图上明显的分辨出三条谱线的存在以及它们幅度关系的强弱。 除了Welch法外,还可以采用
db_record
- db_record 是一套专门针对配送行业实现销售管理的软件系统,全面适用于物流配送领域中的各级各类经营企业(如:纯净水、煤气、牛奶等等)。该软件完美紧密跟踪配送业务的特点;实现完善的销售管理;生成丰富多样的销售报表;具有严密的操作使用权限控制;应用最新独特的来电显示技术。本软件采用大型网络数据库C/S结构,保证20台客户端电脑连接流畅稳定。 1、业务(收入、支出)处理模块:配送业务的开票、收款、收空包、核对入帐等。 2、查询汇总:业务流水记录、数十种组合方式的汇总统计。 3、排行榜:与应收、实
digitalbild with C++builder
- 图像处理,包括拉普拉斯算子提取轮廓,平滑化,二值化,以及细化等方面的图像处理程序代码-image processing, including extraction Laplician profile, smooth, two values, as well as details such as the image processing code
实现图像之间的平滑过渡
- 一个实现不同图像之间的平滑过渡,效果挺好的.^_^-a different image to achieve the smooth transition, the effect is very good. ^ _ ^
纹理映射Texture
- 本程序在窗口中显示了一个加入纹理的场景,使得该场景更加真实,平滑,是基于单文档的MFC应用程序。 在本程序中,纹理场景是通过SetCheckTexture()函数生成的,然后通过DoTransform()函数 将—个顶点从物体坐标系转换到窗口坐标系,利用openGL进行矩阵计算,通过UpdateModelView()函数和InitMatrices()函数实现。-the procedures in the window shows a scene by adding texture, making
CloseSmoothly_demo
- CloseSmoothly_demo, 通过回调实现对话框的平滑淡入淡出效果-CloseSmoothly_demo through dialog callback achieve a smooth fade out effect fades
基于TMS320VC5402的相关算法程序
- 基于TMS320VC5402 DSP平台的广义平稳信号的相关算法的C语言实现,在CCS里调试通过-TMS320VC5402 DSP platform based on the generalized smooth signal correlation algorithm in C language, debugging through CCS Lane
dx_pong
- 一款接球游戏,游戏中使用DirectX 7,图形较为流畅,每秒高达50桢。具有较高的计算机人工智能.英文介绍:DX pong is a neat pong game that uses DirectX 7. I wrote it in just one day and the graphics are smooth - over 50 fps! There are sound FX too, but the best thing about the game is the computer AI
DibEnLarge
- 利用线性插值的方式,实现图像的平滑放大。克服StretchBlt在放大时产生的马赛克现象。-using linear interpolation modes to achieve a smooth image to enlarge it. Large overcome StretchBlt in the mosaics at the phenomenon.
在OpenGL视图中绘制动画
- 利用mfc设定计时器和帧缓存技术,可以制作出流畅的动画。一般用opengl向正方体表面添加各种颜色,以达到双缓存动画的实现。-use mfc set the timer and frame buffer technology, can produce smooth animation. General use opengl cube surface to add color to achieve double-buffering to achieve animation.
ImgDeskew&smoothProcess
- 较强的图像处理功能,包括边缘检测、纠编、平滑、图像压缩等-strong image processing functions, including edge detection, Corrective, smooth, image compression, etc.
zuigansuanfa
- 用于多个离散点拟合光滑曲线的,优化了追赶法,这个例子适用于闭合和不闭合两种情况。当时由于工程情况,写的急,代码不好看,但是很好用。为了方便传递参数,我做了一个链表,用时候根据自己情况可以修改,核心算法不动即可。-point for a number of discrete smooth curve fitting, and optimized to catch up with the law applicable to this case is not closed and the closur
用VC开发图像处理系统
- 用VC开发图像处理系统,主要是针对dib,bmp 进行图象平滑处理,灰度值处理,阙值选取及二值化等等的处理-with VC image processing system is targeted mainly Freehand, bmp images smooth, gray value, Que selection and two values of the treatment, etc.
SuperScaling
- 双线性图像插值源代码,实现图像的平滑缩放。-bilinear image interpolation source code, achieving a smooth image scaling.
字体转成矢量线条
- 字体转成矢量线条,未进行填充。大字需要进行光滑输出。-vector font conversion lines, for not filling. Characters need for smooth output.
InterpolationSmoothNotIsometry
- 光滑不等距插值,给定不等距节点的函数值,用阿克马方法计算指定区间上的三次插值多项式与指定插值点的函数值-not equidistant smooth interpolation, not to set equidistant nodes function values calculated using rivers designated interval of three interpolation polynomial interpolation points with a specified
924378mo鹰眼
- 利用c#和 MapObjects 实现鹰眼功能,能放大缩小,也能平滑移动-use and MapObjects achieve Hawkeye, which will be zooming can also smooth movement
directXLine
- 实用DirectX的平滑曲线推屏例程。可以做数据采集曲线输出,解决了屏闪的问题。- The practical DirectX smooth curve pushes the screen example regulation. May make the data acquisition curve output, has solved the problem which the screen dodges.
AAFont2.60
- AAFONT是一款Delphi控件,可以在Delphi编写的窗口上显示平滑的字体,有各种字体效果。-AAFONT is section Delphi controls, may in the Delphi compilation window demonstrate the smooth typeface, has each kind of typeface effect.
图片显示
- 这是一个图片显示的程序,如同桌面设置一样可以进行平铺、全屏、居中显示,该程序是我学习中练习的程序,仅供初学者参考-This a photo shows the procedure, as desktop settings can be as smooth, full-screen, middling show that the program is learning to practice the procedures for advanced users only! !