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wgttut5
- WGT Graphics Tutorial #5 - Realtime Morphing - WGT Graphics Tutorial Issue #5 Topic: Realtime Morphing Learn about image fading, color quantization, and texture mapping. Full source code and explanation.-WGT Graphics Tutorial#5- Realtime Morphing- WG
CuttingEdgeDirect3DProgramming
- 一本關於Direct3D程式設計完整教學書籍-Explains Direct3D in clear, understandable language. Appeals to software developers interested in writing any type of 3D application for Windows 95, from hobbyist to professional. Emphasizes development of many types of softwar
tutorial2src
- Detailed source j2me 3D game development, this book gave a detailed account provided by JSR-184 API, highlight the texture, atomization, transformation matrix, projection (target cameras and free camera), frame animation, Morphing deformable body and
test_data
- 测试图形hks。。。。。。。。。lb算子。。。。。。。。。(Shape correspondence provides important information for many shape analysis such as shape alignment and registration, texture mapping, information transformation among shapes, shape morphing, statistical shape modelling