搜索资源列表
zzfourwins
- zzfourwins.rar用VF编写的调用windows API实现四窗同时播放影视片的功能,可以通过两个或以上的简单片合成复杂场景.工具栏控制.-zzfourwins.rar VF prepared with a call windows API window 4 movies broadcast simultaneously function through two or more of the simple synthesis of complex scenes. toolbar con
vmap
- 采用vc++.net编写,实现虚拟现实中的室外场景地形系统的实时渲染,渲染API为Drict9.0-using vc + +. Net preparation, the virtual reality of the terrain of outdoor scenes of real-time rendering system. rendering API for Drict9.0
SCene1018
- 本平台是为三维建模人员开发设计的,当前有大批3D 高手,他们能制作出精美的模型, 但对程序设计不甚关心,传统的虚拟现实似乎都和程序设计相提并论。而本平台的功能就是 让3D 建模人员不写一句代码却能开发出漂亮的虚拟场景。他们只需在3DMAX 里面建好模 型,然后经简单设置后就能漫游起来。我们的目的就是让不懂程序设计的3DMAX 的建模 人员也能轻松开发虚拟三维场景,使虚拟现实技术从神坛走向平民化。当然虚拟现实的建模 思路和搞设计的建模思路还是有所细微区别的。不过很显然虚拟现实的
Walking
- 二维的小游戏,VC++.Net开发的,可以实现主角在场景中的漫游-small two-dimensional game, VC. Net development, the protagonist can be achieved roaming Scene
MoNiYanHuaShiFang
- 用VC编写的模拟烟花释放游戏的程序,能够较生动模拟场景,并有较好的指导作用-VC prepared by the simulation game fireworks release procedures, simulation can be more vivid scenes, and a better guide
chpt1
- ns-FAQ(极其经典,强烈推荐!!!包括:trace分析,Threshold,多场景模拟等) -ns-FAQ (very classic, strongly recommended! ! ! Including : trace analysis, Threshold, multi-scene simulation, etc.)
openglcamera
- 这是一个在三位场景绘制使用camera改变视角的例子,方便用户从多个方向对场景进行观察,非常适合opengl编程初学者学习使用!-This is a drawing of the three scenes to change the use of camera angle example, a number of user-friendly direction from the scene observed opengl very suitable for beginners to learn
water_rain_src
- 虚拟现实中对下雨场景的模拟,效果逼真,模拟真实-virtual reality scene of the simulated rain, lifelike virtual reality
3DRPG
- 3d游戏的一些基本场景包括任务山水河流等是用vc开发的-3d game scenes, including some of the basic tasks, such as river landscape is vc development
VirtualLiftSystem
- 对电梯系统运行的全面仿真,把各种情况分为电梯内/外两个场景,并将集中控制与分散控制用OO的思想抽象成相关的对象,可以看出其对电梯控制系统进行了深入地分析-to lift the overall system operation simulation, divided into various lift / outside two scenes will focus on control and decentralized control with the idea of OO into the
VrmlScript
- 编写VRML虚拟场景中交互的VRMLscr ipt教程,相当全的,对编写交互部分很有帮助!-prepared VRML world VRMLscr ipt interactive tutorial, very full, part of the preparation of interactive helpful!
saiche
- 制作简单的场景和玩家的赛车,然后进一步完善场景-producing simple scenes player and the car, and then further improve the Scene
stkconn
- Stk 6.1 pro connect模块测试,演示connect 连接 stk 的方法,测试了载入场景命令,源代码包含AgConnect.lib等库文件,可以直接编译通过,对开发stk控制台程序具有较好的参考价值。-Stk 6.1 pro connect module testing, demo connect connecting STK methods tested included scenes orders, the source code contains AgConnect.lib
Reflection
- 一个圆环旋转的场景,模拟了光照和倒影,主要利用了融合,光照,材质等-a rotating ring scenes to simulate the light and reflection, the main use of the fusion, light, material, etc.
ParticleSim
- 模拟火焰生成,利用了粒子系统的思想,通过改变菜单中的纹理图片,还可以观察不同效果,另外,还能模拟烟花场景-simulated flame generated, using the particle system of thinking by changing menu of texture images, one can observe different effects, in addition to scenes can simulate fireworks
MySnow
- 对天空下雪花的场景进行模拟,主要利用了粒子系统的思想-right under the sky snowflakes scene simulation, the main use of particle systems thinking
CCode
- OpenGL实现多场景-OpenGL more scenes
chenjinmanyou
- 用C++骗写的一个场景漫游,通过光标的移动来改变三维的场景-C fraud was a scene of a roaming through cursor movement to change the 3D Scene
3DCruise
- 该程序采用OpenGL实现在三维场景下的漫游,通过右键可以切换不同的场景-the adoption of the OpenGL 3D scene of roaming through the right can switch different scenes
octree
- opengl八叉树场景组织。 场景组织的有效方法,简单易行,可以快速的排除无须显示的对象-opengl Octree scene organizations. Scenes of effective method is simple, rapid exclusion can not show the object