搜索资源列表
123456
- 采用Phone光照模型并通过引入外部光源来凸显生成图像的真实感,给出了一种预先为体数据场计算法线并编码,根据编码后的法线和Phone光照模型生成三类明暗光照表的加速算法,-Phone illumination model adopted by the introduction of an external light source to highlight generate realistic images, gives a pre-calculated data field normal to
lighting--model
- 用VS2012实现的计算机图形学中OPEN-GL的光照模型,绘制球形,可以调整光照亮度,亮斑大小,环境光等等参数来改变球的颜色,看起来效果不错。-VS2012 using computer graphics to achieve the illumination model OPEN-GL, the drawing ball, you can adjust the brightness of the light, bright spot size, ambient light, etc. par
The-ball-of-light-model-algorithm
- 球的光照模型算法非常好用直接编译即可使用-The ball of light model algorithm
Double-Sphere-Lighting
- OPENGL下的一个光照模型演示程序,左右两个纹理不同的球体,用户通过键盘的上下方向键来操纵光源的移动,可以看到两个球体互有差异的显示结果。-OPENGL under an illumination model demonstration program, about two textures different spheres, the user via the keyboard up and down arrow keys to manipulate the movement of the
program-code-of-computer
- 计算机图形学的光照模型及反射效果程序,供大学一起学习参考 -computer opengl
six6
- 光照模型 在物体每个面使用同样的光线 根据顶点颜色对表面颜色进行插值-Lighting model Using the same light on the object each face According to the color of the surface vertex color interpolation
opengl 地球和行星模型
- Vs2013编译通过,opengl地球和行星模型,无光照效果。
Light_Model
- phong光照模型,可调整各种光照参数。-Phong illumination model, can adjust various light parameters.
1112222
- 通过这个程序,我们可以了解光照模型的基本原理,实现其基本功能-Through this program, we can understand the basic principles of illumination model, realize the basic function
phong
- C++实现的光照模型,光照下三围模型在二维中的显示-Illumination model implemented in C++, the light display three-dimensional model in two dimensions
guangzhao
- 基于计算机图像学的光照模型,场景中正方体与球体整齐排列,用红色和蓝色光源,并可以按D键切换光源,通过上下左右键旋转物体。-Lighting model computer image science-based scenarios cube and ball neatly arranged, with red and blue light, and can press the D key to toggle the light source, through the up and down key
ray_trace
- 上传的资料是一份光线追踪的代码,可以做出包括反射,折射,以及phong光照模型的简单效果,适合初学者入门使用。-Uploaded data is a ray tracing code, can be made including reflection, refraction, and simple effect phong lighting model, suitable for beginners to use.
CGArea--3Dbianhuan(2015.4.7)
- 这是一个计算机图形学的相关程序,包含了API绘制直线,消隐,光照模型等内容。-This is a computer graphics-related programs, including the API to draw a straight line, blanking, light model and so on.
11
- 信息可视化基本的操作,关于球体和正方图的基本显示操作。包括球体和正方体绘制、变换及光照模型的理解及实现。-The information visualization basic operation,it s about the sphere and cubic s display.It includes drawing,conversion and illumination module.
qiudeguangzhaomoxing
- 球的光照模型 mfc 用c++写成 可旋转光照-the ball
sunlight
- 基于GLSL实现简单的平行光光照模型-GLSL implements the illumination model
sphereANDcube
- 基础的图形绘制,实现了空间中球体和正方体绘制,并有光照模型的测试(镜面反射和漫反射),通过上下左右PgupPgDownF1到F4可改变视角等效果-Based graphics rendering, to achieve the space sphere and cube drawing, and a test illumination model (specular and diffuse), up and down about PgupPgDownF1 to F4 can change the
soove
- 大名顶顶的Phong模型(简单光照模型)不用介绍了吧!有兴趣就看看吧,-Name by the Phong model (simple lighting model) need not introduced!
plane
- OpenGL 光照模型——飞机。(需要自己配置OpenGl开发环境)- OpenGL lighting model- plane.
lightrMatjx
- opengl光照模型示例 opengl光照模型示例-opengl light model