资源列表
snow
- VC++ DirectX打造全屏飘雪特效,用DirectX实现的桌面程序,有雨、雪天气的模拟实现,是游戏开发的基础例程。- 显示以下内容的翻译: C++ DirectX打造全屏飘雪特效,用DirectX实现的桌面程序,有雨、雪天气的模拟实现,是游戏开发的基础例程。 仍然翻译: VC++ DirectX打造全屏飘雪特效,用DirectX实现的桌面程序,有雨、雪天气的模拟实现,是游戏开发的基础例程。 C++ DirectX fullscreen create snow effects,
lightLED
- 通过设置寄存器的值,来点亮一个发光二极管-light a LED
AcousticBellhop
- 基于射线方法的声场计算程序,可以计算二维和三维声能量的分布。-Sound field calculation program based on ray method, that can be used to calculate 2 d and 3 d sound energy distribution.
global
- 基于fortran编写的声场计算程序。能够计算三维声传播问题。-Based on the sound field calculation program written in FORTRAN. To calculate the three-dimensional sound propagation problem.
Kraken
- 基于fortran编写的水平分层介质声场计算程序Kraken。不能计算三维为题,但是计算速度快-Based on FORTRAN write program for the calculation of the horizontal layered medium of sound field Kraken. Cannot calculate 3 d, but calculating speed
FiraaIIR
- 设计FIR及IIR滤波器,使用窗口函数等不同方法,并做出比较-Design of FIR and IIR filters, using different methods window functions, etc., and to make more
module
- 水声计算程序modul。基于fortran编写,计算精度较高!-Modul acoustic calculation program. Based on FORTRAN to write, the calculation accuracy is higher!
Scooter
- 基于fortran编写的声场计算程序scooter ,能考虑近场的解,所以计算精度高-Based on the scooter sound field calculation program written in FORTRAN, can consider the solution of the near field, 1 so high computational precision
periodestimate
- 利用周期图法进行谱估计,与利用Levinson-Durbin递推法求解Yule-walker方程进行比较-Use periodogram spectral estimation method, and solution Yule-walker equation and Levinson-Durbin recursion method comparison
ReadGreen
- 调用scooter 软件生成的格林函数,计算传播损失等。-Call the scooter green function generated by the software, computing transmission loss, etc.
limitwordlength
- 通过对比同一传递函数的不同结构比较有限字长影响-Transfer function by comparing the different structures of the same word length limited impact
interaavchange
- 多速率信号处理,包括内插、采样和分数阶速率变换-Multi-rate signal processing, including interpolation, and fractional rate conversion
