资源列表
game3-pingtu
- 用c写 的拼图游戏,很经典的游戏,可以用于教学和论文-C write the jigsaw puzzle, classic games, can be used for teaching and papers
game4
- 一个小小的游戏!为自己找回一些些童年的回忆!仅此而已!-A little game! For their own back to some of those childhood memories! Nothing more!
game5
- nice challenging game-nice challenging game................
GameAddress
- 基址和一些偏移,没多大用,-I don t known
gamebyjava
- 一个用JAVA编写的小游戏,捉方块的小游戏-A using JAVA games, to catch small game box
GameDesign5
- 游戏设计的5层架构,写得非常好的一篇,转自GameRes-5-layer structure of game design, written in a very good one, carried GameRes
GameEngine
- 功能简单的一个游戏引擎```可以用作初学者简单2D游戏开发-A simple game engine```
GameEngine_App
- DirectX游戏引擎的应用程序框架部分-DirectX game engine part of the application framework
GameEngine_Timer
- DirectX游戏引擎的时间控制部分,可以学习学习-DirectX game engine part of the time control, you can learn
GameHandler
- Game Handler for esenthel engine.
GameLoop
- 我自己写的一个游戏主循环程序,有一点参考价值,有兴趣的朋友,可以下来看一下,做一下参考!-I wrote it myself as a game master cycle procedures, there is one point reference value, interested friends, you can look at the next, do you refer to!
GameObjectlength
- 用javascr ipt写的获取两个对象之间距离的脚本 用于unity3d这套游戏引擎上-Access using javascr ipt to write a scr ipt that the distance between two objects of the game engine for unity3d
