资源列表
Unity的游戏地形生成方法
- 基于Unity中的Terrain工具进行游戏开发,可以方便快捷地生成一个满足游戏需要的三维地形。在介绍Terrain工具的基础上,提出了一种基于Unity的游戏地形生成方法。实例证明,该方法简单有效,可以满足一般游戏地形建模的需要。(Unity based on the Terrain tools for game development, you can easily and quickly generate a three-dimensional terrain to meet the ne
贪吃蛇项目
- 使用C++写的贪吃蛇游戏,可以运行,有得分,还有等级(Snake game written using C++, you can run, there are scores, as well as grades)
enemybase
- 乌力,石,木,皮,骨,线,1,10,4.50,20,12,15,25,150,11,80,20,0,0,0,0,0,0,0,0,1,,,,,,,0,1,1,6,100250,1,0,,700,700,,700,700,,700,700,,700,700,,700,700,,0 乌力乌力,石,木,骨,线,牙,2,20,4.50,22,23,11,23,100,11,0,40,60,0,0,0,0,0,0,0,1,2,,,,,,0,1,1,6,100251,1,0,,700,700,,700,70
贪吃蛇
- 贪吃蛇小游戏,用AU3编写的小游戏可以自己改写游戏速度,非常好玩的一款小游戏(Snake game, written in AU3 games, you can rewrite the game speed, a very interesting game)
unity面试问题整理.docx
- unity面试题整理,关于unity面试的一些基本面试题目(Unity interview questions, finishing up some basic interview questions about the unity interview)
五子棋
- 学期末大作业,用于在最终的大作业,自己编写,无bug,也可供自学,(Homework at the end of the semester)
DieWater
- 使用Cocos2d-js 开发的一个合并消除类游戏,游戏简单,适合初学(The use of Cocos2d-js development of a merger elimination game, the game simple, suitable for beginners)
单机版征途架设
- 单机版征途的架设问题,绝大部分都有解决。希望可以帮助大家开始自己的单机之路,可以自己修改任务的奖励,增加npc,怪物,修改地图里面的刷新,,等等。(Stand-alone version of the journey of the erection problem, most of them are resolved. I hope you can help start your own single road, you can modify the task of reward, increa
SickHero
- 使用cocos2dx_3.4封装制作一个简单的休闲益智的小游戏。(Use cocos2dx_3.4 packaging to create a simple casual puzzle game.)
Pacman
- 控制台小游戏使用g++编译main.cpp -o game.exe std= C++ 11(console based game Compile using g++ -o game.exe main.cpp std=c++11)
飞机大战
- Java小游戏,飞机大战,Java萌新,课设作用(Im Java people of a new type)
mario
- 超级马里奥游戏源代码 缅怀80 90的经典(i am so poor in english)
