资源列表
4
- 这是OSG入门指南源码之四,内容有纹理映射和渲染等。-This is the source of the four OSG Getting Started Guide, the contents of texture mapping and rendering.
5
- 这是OSG入门指南源码之五,内容有文件读写等-This is the source of the five OSG Getting Started Guide, the contents of the file read and write, etc.
6
- 这是OSG入门指南源码之六,内容有顶点访问器等-This is the source of the six OSG Getting Started Guide, the contents of vertices to visit, etc.
7
- 这是OSG入门指南源码之七,内容有场景漫游等-This is the source of the OSG Getting Started Guide 7, the contents of the scene roaming, etc.
Datastructurealgorithmandtheanalyticalprocedure.zi
- 《数据结构》算法实现及解析 包括各个章节的程序代码,很详细。-" Data structure" algorithm and the analytical procedure, including the various sections of code, very detailed.
Music_DOA
- music法实现DOA估计,仿真结果比较理想,希望对大家有用-music method to achieve DOA estimation, the simulation results more ideal and hope for all of us
esprit
- esprit法实现DOA估计,希望与大家交流这方面的知识,希望对大家有用-esprit method to achieve DOA estimates, and we wish to share this knowledge and hope for all of us
HTML11
- 一些常用的html标记语言的东西,希望对大家有用-it is important for some people
embedUSBbluetooth
- 嵌入式USB蓝牙设备驱动程序的实现,非常好的文章-Embedded USB Bluetooth device driver implementation, a very good article
new
- license plate recognition
txt
- 利用栈及简单语法将中缀式转为逆波兰式 即使是初学者也能看懂-The use of the stack and a simple syntax infix style to Reverse Polish Notation, even beginners can understand
QTREE
- 实现线性四叉树的编码,读取数据的同时生成莫顿码-To achieve linear quadtree encoding, read the data at the same time generating Morton yards
