资源列表
lage
- c拉格朗日插值函数-c Lagrange interpolation function
niudun
- 计算方法c牛顿插值函数-calculation c Newton interpolation function
rgb2lab_lab2rgb
- 实现了图像的rgb格式与lab格式的互相转化,方便大家在lab空间中处理图像
Arnold
- Arnold猫脸变换,matlab源码。-Arnold cat face transformation, matlab source.
me
- 基于delphi的鼠标\*原代码,我是一个粗学者,东西相对来说十分的简单-it is projected by delphin,and it is easy,i am a new learner.
work
- 利用小波变换,也是利用多分辨率,去除图像的噪声,从而达到了去除噪声的效果。-Using wavelet transform, which uses a multi-resolution, to remove the image noise, so as to achieve the removal of the noise effect.
root-of-procedures
- 编写一个求方程ax2 + bx + c = 0的根 的程序,用3个函数分别求当b2-4ac大于零、等于零、和小于零时的方程的根。要求从主函数输入a,b,c的值并输出结果。 -Write an equation for ax2+ bx+ c = 0 root of procedures, the use of three function for respectively when b2-4 ac greater than zero, zero, and less than zero hour o
LLED
- LED程序,是师傅编的,很好.现在正在弄以太网通讯,希望结交朋友共同研究学习-LED process, the chef series, very good. Now get Ethernet communications, hope to make friends joint research study
msm5105
- 高通公司的msm5105的寄存器配置文件,对开发人员有一定的帮助.-Qualcomm msm5105 register configuration file, the developers have some help.
bloodprocess
- 用javascr ipt写的实现血条季度功能的脚本 用于unity3d这套游戏引擎上-Using javascr ipt to write the scr ipt to achieve the blood of the engine of the game for unity3d
GameObjectlength
- 用javascr ipt写的获取两个对象之间距离的脚本 用于unity3d这套游戏引擎上-Access using javascr ipt to write a scr ipt that the distance between two objects of the game engine for unity3d
dwt_svd
- 研究基于DWT_SVD的数字水印算法,通过此算法处理后使得原始图像具有稳定性和鲁棒性,能够抵抗一般的干扰。-Research on digital watermarking algorithm based on DWT_SVD, this method makes the original image is stable and robust, can resist the interference.
