资源列表
de_precoding
- TD-LTE 物理层解传输分集预编码matlaB仿真程序-TD-LTE physical layer solution of transmission diversity precoding matlaB simulation program
1602
- 基于DS1620的温控系统 C51系统 C语言源码-DS1620' s temperature control system based on C language source code C51 system
18B200
- 基于51单片机设计的18B20温度传感器 含有protues仿真 18B20pdf -51 single-chip design based on temperature sensor with protues 18B20 simulation 18B20pdf
C-_samles-for-learning-105
- 本压缩包包含了C语言基础 例程,便于新手学习-it is a packet that contains many of samples good for newcomer of C learning
8888
- 通过汇编语言编写的8位数码管分别显示0-7程序-8-bit digital tube displays, respectively, 0-7
HandlImage
- 生成MTK平台用到的JPG和GIF图片数据的小工具。-MTK platform used to generate a JPG and GIF image data, gadget.
UART_1
- at89s51单片机串口与PC之间的通信-at89s51 chip serial communication between PC
jzjp
- avr atmega16 GCC环境矩阵键盘的应用-avr atmega16 GCC environment, the application of the matrix keyboard
cs-matrix-of-measurement
- 文章是基于压缩感知理论的测量矩阵的研究。测量矩阵的选择是压缩感知理论的关键点,直接关系到信号重建效果的好坏!-Article is based on the theory of compressed sensing matrix measurement research. Measurement matrix of choice is the key to the theory of compressed sensing point, signal reconstruction is direc
BattleCity-jiewen_liu
- 《坦克大战》(Battle City)是1985年日本南梦宫Namco游戏公司在任天堂FC平台上,推出的一款多方位平面射击游戏。游戏以坦克战斗及保卫基地为主题,属于策略型联机类。同时也是FC平台上少有的内建关卡编辑器的几个游戏之一,玩家可自己创建独特的关卡,并通过获取一些道具使坦克和基地得到强化。-" Battle" (Battle City) is a 1985 Japanese game company Namco Namco Nintendo FC in the plat
funsimplex
- Simplex algorithm method
dingshi60ms
- avr atmega16 gcc环境下的定时器0的应用 定时一分钟 秒表 -avr atmega16 gcc environment timer 0 timer one minute stopwatch application
