资源列表
jtag_gdbserver_20060621.tar
- The \"JTAG-GDB server\" is a program for integrating the ARM-Embedded ICE logic with the GNU-Debugger GDB. -The "JTAG-GDB server" is a program for INTE grating the ARM - Embedded ICE logic with the GNU - GDB Debugger.
MultithreadedJobQ
- 关于线程池的一些操作之列的一个工程 包括添加线程,删除之类的操作-threads on the pool operated out of a project, including adding threads, such as the deletion of the operation
myps
- 我自己写的一个实现linux 下的ps命令的程序,大家看看,通过编译-I wrote a linux achieving the ps command procedures, we look at through the compiler
gdb-jtag-arm.tar
- GDB Remote Stub Backend for debugging an embedded ARM system via JTAG common hardware debug interface. Communication is done via standard TCP/IP GDB Remote Serial Protocol. -Remote Stub Backend GDB for debugging an em bedded ARM JTAG system via commo
linuxcorehead.s
- 详细介绍了linux内核head.s的编程,很经典。大家-detailed head.s the Linux kernel programming, classic. We look at
i2c8
- I2c 总线测试程序,经过多次验证的.包括读写模式(第一次上传)-I2c bus testing procedures after several tested. Including reading and writing mode (the first uploading)
20065111381528865
- 打印源程序 大家可以试试 可以打印报表 请指示。-Print source we can try to print statements request instructions.
ft232usbdriver2.0
- 关于linux中如何写usb转换成串口的程序,很实用,可以在linux下阅览和调试。-on how to write usb serial conversion process, very practical, linux can be viewed under and debug.
09.Skinning
- 皮肤技术的实现,就是如何理解加权值得概念。如何让骨骼和骨骼之间的动画不出现断层-skin technology, and how to understand the concept of weighted worth. How bones and skeletal animation is not between the emergence of a fault
08.KeyFrameAni
- 桢动画的例子,让你学习骨骼动画更简单。描述了骨骼动画里的桢动画的实现-Lo animation example, let you learn more simple skeletal animation. Descr iption of the skeleton animation Lane undercover animation achievement
07.Hierarchy
- 层动画的代码,让初步学DirectX的你很快掌握这项技术-layer animation code, a preliminary study of DirectX you quickly mastered the technology
06.NormalMap
- 法线映射的代码,一张二维图片看上去像三维的-Normal mapping code, a two-dimensional images of three-dimensional look like
