资源列表
atomic_lockfree_defines
- This an internal header file, included by other library headers. -This is an internal header file, included by other library headers.
GLDispatch
- initializing static GLDispatch members.
vp9_sad
- Experimental data distribution table generator.
default_error_condition
- This file manages recalculation of derived values in struct gl_context.
errcode
- Error codes passed around between file input, tokenizer, parser and interpreter.
test_surface
- Test context id assigned and correct.
SkPdfJbig2DecodeFilterDictionary_autogen
- Utility class for coalescing sampled stack traces. Not thread-safe.
radeon_span
- Cast wrapper to convert a struct gl_framebuffer to an st_framebuffer. Return NULL if the struct gl_framebuffer is a user-created framebuffer.
cm4000_cs
- kMinSize is the number of pointers that will be initially allocated in a new stack.
lcd_snake_01a_150922
- 基于点阵液晶屏的贪吃蛇游戏算法源码。本算法是在树莓派Linux平台下实现的。附带12864液晶驱动以及简单的图形库函数,支持ASCII码显示。贪吃蛇算法是独立的,可以移植到任意的显示平台上,并且可以自定义图像缩放(DPI)。-Based dot matrix LCD screen Snake game algorithm source code. This algorithm is at Raspberry Pi Linux platform to achieve. 12864 comes wi
Connection
- finally check if fd has been selected -> must socketDescr iptor.
netfilter_arp
- The only special thing we need to do for the state tracker s glReadPixels is to validate state (to be sure we have up-to-date framebuffer surfaces) and flush the bitmap cache prior to reading.
