资源列表
DDBlend
- directX7 directDraw 实现 纹理混合运算的mmx指令,用来提高绘制效率-directX7 directDraw achieve texture blending operations mmx command, used to improve rendering efficiency
DxTerrain
- C++ DirectX 3D 地形源码 C++ DirectX 3D 地形源码-C++ DirectX 3D Terrain
shuixia
- C++ DirectX 3D 水下效果模拟-C++ DirectX 3D underwater effects of simulated
film
- 基于DirectShow的电影解析源码,希望对大家有所帮助!-DirectShow source analysis based on the film, we want to help!
Flag
- DirectX 3D + vc++2005.net。绘制随风飘扬的旗帜,学习柔性物体渲染技术。-DirectX 3D+ vc++2005. Net. The wind carries the banner of drawing, study of flexible object rendering.
MovingCloud
- DirectX + vc++2005实现动态云彩效果。-DirectX+ vc++2005 dynamic clouds effect.
Raining
- DirectX & vc++2005现实下雨效果的模拟。-DirectX & vc++2005 realistic simulation of rain effects.
SinSeaWave
- DirectX & VC++2005通过正弦波海洋模型实现实时动态海浪效果--效果不太好。-DirectX & VC++2005 by sine wave ocean model for real-time dynamic effects- results not very good.
Snowing
- DirectX & VC++2005模拟下雪效果。-DirectX & VC++2005 simulated snow effect.
Terrain
- DirectX & VC++2005实现简单三维地形的模拟。-DirectX & VC++2005 simple three-dimensional terrain modeling.
TexSeaWave
- DirectX & VC++2005通过纹理贴图实现海浪效果模拟--效果不错。-DirectX & VC++2005 achieved through texture mapping wave simulation results- good results.
DirectX
- 基于Visual C# 的DirectX开发实例-project
