资源列表
Introduction.to.3D.Game.Programming.with.DirectX.
- Introduction to 3D Game Programming with DirectX book.(10 October 2008).Source code
Introduction.to.3D.Game.Programming.with.DirectX.
- Introduction to 3D Game Programming with DirectX 10 - Book Frank D.Luna
OrthoMatrix
- 学习DirectX的一个简单例子,是《DirecX游戏开发终极指南》中的一个现成例子-A simple example of learning DirectX
direct1
- 对DIRECTX进行了初始化,刚学的可以看看,在VC6.0环境下打开-DIRECTX initialized on, just learn to see through the open under VC6.0
Chapter20sample01
- Directx游戏编程20章的示例:通过特效文件实现光照效果和纹理贴图的源代码,修正了两处错误。-Chapter 20 Game Programming Directx example: lighting effects achieved by the effect file and texture mapping the source code, fixes two errors.
swordinrock
- 我自己做的游戏,地图滚动和任务行走,视频音频播放-I own the game, the map scrolling and tasks running, video and audio playback
CaptureVideo
- VC6.0 环境下开发的Drectshow,功能简单,但是很好的学习材料-VC6.0 environment developed Drectshow, feature simple, but good learning materials
CaptureTest
- 用directshow采集图像,支持多路视频采集。下载后编译后即可运行!-With directshow capture images to support multi-channel video capture. Compiled to run after downloading!
Direct3D9-book
- Direct3d9的初始教程,适合初级这方面的参考使用。-Direct3d9 initial tutorial
3DGameandDirectX9
- 3D游戏程序设计入门 DirectX9,从矩阵运算开始讲解利用D9编写游戏。-Introduction to 3D Game Programming DirectX9, explain the advantage of starting from the matrix operations D9 writing games.
Programming.DirectX.3D.robot.model.code
- DirectX 3D机器人模型编程开发代码Programming DirectX 3D robot model code -Programming DirectX 3D robot model code
Transitions
- Direct X 3D特效 Transitons-Direct X 3D Transitons
