资源列表
dx11src03
- 初始化Directx11,Directx11的初始化和关闭,不适合新手-Initializing DirectX 11
dx11src05
- This tutorial will explain how to use texturing in DirectX 11. Texturing allows us to add photorealism to our scenes by applying photographs and other images onto polygon faces-Tutorial 5: Texturing
ASTAR
- A*算法 简单的告诉大家A*算法的逻辑 让大家对其有个简单的认识-A* algorithm is simple to tell you the A* algorithm logic so that we have a simple understanding of its
MFCToD3DX
- 一个MFC和DIRECTX相结合的小例子,适合新手学习借鉴使用,保证会是你学习到东西-A small example of the combination of MFC and DIRECTX for novices learn to use, to ensure that you will learn something
dx9_particle_system
- 一个简单的粒子系统的实例,可以运行。包含两个程序-Examples of a simple particle system
VC6.0
- 7480VC编程控制编码器读取编码器值-7480VC programming control encoder7480VC programming control encoder
PingTest
- 这个ping程序的源代码经过个人的修改和调试,基本上可以取代windows中自带的ping程序.希望能够对大家的学习有所帮助-The ping program s source code to modify and debug through personal basically replace windows ping program that comes with hope to be able to learn some help!!
Preview
- VC6.0环境下的摄像头预览功能的简单例子,用DirectShow实现,适合入门的新手,程序结构清晰,代码简单-Simple example of the camera preview function VC6.0 environment, with DirectShow for a novice, clear program structure, a simple code
SolarModel_bin_2_1
- The source code, executable and design documents can be downloaded from: ... This is a 3D solar system that I developed in OpenGL C++ for learning
EasyGame
- directx9.0开发的一个小游戏,包含源代码-directx9.0 developed a small game, including source code
DirectDraw Wince 测试程序
- WinCE 下使用 DirectDraw 进行摄像头操作
04_-model-and.-X-file-structure
- Directx 3D HLSL詢撰妗瞰儕蔡菴4梒埭鎢-04_耀倰睿.x恅璃賦凳__.exe -Directx 3D HLSL Senior instance succinctly Chapter 4-04_ model and source. X file structure __.exe
