资源列表
p2p
- 基于DirectShow的P2P网络视频采集、传输与播放系统-DirectShow-based P2P network video capture, transmission and playback system
ControlVolume
- 通过filter控制PCM音频音量的大小 输入输出PCM格式-The filter used to control the volume of the audio
Collision-detection
- 碰撞物体检测运动,用了像素和矩形检测的比较-Collision detection of motion objects
GPGPUWave
- GPGPU on Accelerating Wave PDE
Shuffle
- Shuffle is a tile puzzle game where the objective is to arrange the numbered tiles in numerical order. Since this is a Metro application there s a huge focus on touch interaction so as to emulate a real tile puzzle game
scope_exit
- Simple-Look Scope Guard for Visual C++ 2010
AMP_FFT
- Fast Fourier transform using DX11 with AMP
FFT_DX11
- Fast Fourier transform using DX11 with FFT
InputBoxSrc
- Multi-line InputBox control - MC-Multi-line InputBox control - MC++
OpenGLApplication
- opengl problem with explication
G2DEngine
- 基于dxd的游戏引擎,适用新手. VC++ .-an game engine base on d3d , it s good for beginner.
3dlianliankan
- 基于windows平台的directX视频加速的连连看游戏设计-DirectX video acceleration windows platform-based design, Snake game
