资源列表
CU_Terrain
- Detailing a Terrain With Multitexturing
mario25
- C++ AND DIRECTX I MAKE BY MYSEFF AND I WANT TO SHARE TO EVERYONE
HLSLchujijiaocheng
- HLSL的技术资料,基于DirectX实现HLSL-HLSL technical information, based on DirectX HLSL implementation
AppendixA
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm AppendixA
Book2TOC
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm BookTOC (from sources)
D3DGAME
- DirectX sample Code draw basic triangle
Book2Setup
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm BookSetup (from sources)
PartI
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm source code part 1
errata
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm errdata (from sources)
FAQ
- Wordware.Introduction.to.3D.Game.Programming.with.DirectX9.0c.Shader.Approach.Frank.D.chm FAQ (from sources)
SimpleLighting
- 3D游戏编程中灯光的设置,多个灯光同时作用的效果-about 3D lights and more effect
MySourceFilter
- 建立的sourcefilter,利用DirectShow技术建立源过滤器-Established sourcefilter, use DirectShow technology to build the source filter
